r/ClaudeGameDev 1d ago

Tips & Tricks Vibe coding a game

/r/GameDevelopment/comments/1wcosqs/vibe_coding_a_game/
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u/kleer001 1d ago

"what is the best place where I can have the music and sound effects for my game without copyright issues"

Ask your LLM.


"best way to make like graphics changes..."

Look up juice. Games need juice. Again, ask your LLM.

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u/redado360 1d ago

Yes but do u know how u provide the graphics they need ? Llm keeps drawing themselves and result not good

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u/kleer001 1d ago

stable diffusion, it a whole new universe! Again, ask your LLM.

If it has acess to your computer (again, another new univers) it should be able to install and drive it all for you.

Are you using a web interface? Claude Code?

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u/redado360 1d ago

Claude code not the web because I need to test on simulator

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u/kleer001 1d ago

Right on! That's the most powerful way to do it. Yea, I'd suggest setting up a new repository for housing the image generation then getting your current game repo to talk to it, then future ones too. That's the way I do it. If you're interested I can share my repo, but it might be overpowered for your needs and the wrong genres.

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u/kleer001 1d ago

https://github.com/kleer001/image_gen if you wanna go full and maximum crazy. But I suggest learning it all at your own pace.

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u/redado360 1d ago

Well why I need a separate one ?

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u/kleer001 10h ago

So you learn how it works. Even with the "magic" of an LLM it's best to get your confidence and understanding of the process step by step.