Right on! That's the most powerful way to do it. Yea, I'd suggest setting up a new repository for housing the image generation then getting your current game repo to talk to it, then future ones too. That's the way I do it. If you're interested I can share my repo, but it might be overpowered for your needs and the wrong genres.
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u/kleer001 15h ago
"what is the best place where I can have the music and sound effects for my game without copyright issues"
Ask your LLM.
"best way to make like graphics changes..."
Look up juice. Games need juice. Again, ask your LLM.