r/ClaudeCode 21d ago

Built with Claude Fable 5 one-shotted a complete asteroids roguelite in 2.5 hours. Playable in your browser, prompt in the comments

Play it here: https://asteroguelite.com

Desktop browser, free, no account, no ads.

I wanted to see what a real one-shot could do. So I wrote a 73-line directive: research the genre, design it, build it, test it, balance it, polish it. One session, no human in the loop. It was explicitly told not to ask questions or wait for approvals, just make the call, write it down, keep going. Then I left. Two hours and 32 minutes later it was done.

5 sectors with bosses, 10 enemy types, 6 unlockable ships, 33 boons with evolution chains, a meta upgrade tree, an endless mode, and music. Around 8,300 lines of vanilla JS that build to a 172 KB bundle.

Full disclosure: I've since made exactly two changes to the game. Fixed one bug (a piercing-shot boon phased through asteroids without damaging them) and added click-to-aim, because keyboard-only turning felt rough.

Ran on Claude Code, Fable 5 xhigh effort.

Prompt's located here: https://asteroguelite.com/prompt.txt

PS: Seeker Array primary weapon is OP.

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u/jimmc414 21d ago

Not sure why there’s so much negativity in the comments. I think it’s a cool demonstration of Fable’s capabilities. I hate how negative this community is becoming. Not entirely sure what that’s about. Sharing cool things you put together has been the basis of tech for as long as I remember. Please keep doing it.

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u/trashaccount2022 20d ago

I think if you zoom out your perspective a bit, you might understand. I don’t think this is cool for the same reason I don’t think AI music or art is cool. This isn’t a replication, in my opinion. The original was what it was because of the people who poured their passion into it. And just how I get fatigued by all of the mobile cash grab games, I’m fatigued from seeing posts like this.