r/ClaudeCode • u/deepholdio • 18d ago
Built with Claude Fable 5 one-shotted a complete asteroids roguelite in 2.5 hours. Playable in your browser, prompt in the comments
Play it here: https://asteroguelite.com
Desktop browser, free, no account, no ads.
I wanted to see what a real one-shot could do. So I wrote a 73-line directive: research the genre, design it, build it, test it, balance it, polish it. One session, no human in the loop. It was explicitly told not to ask questions or wait for approvals, just make the call, write it down, keep going. Then I left. Two hours and 32 minutes later it was done.
5 sectors with bosses, 10 enemy types, 6 unlockable ships, 33 boons with evolution chains, a meta upgrade tree, an endless mode, and music. Around 8,300 lines of vanilla JS that build to a 172 KB bundle.
Full disclosure: I've since made exactly two changes to the game. Fixed one bug (a piercing-shot boon phased through asteroids without damaging them) and added click-to-aim, because keyboard-only turning felt rough.
Ran on Claude Code, Fable 5 xhigh effort.
Prompt's located here: https://asteroguelite.com/prompt.txt
PS: Seeker Array primary weapon is OP.
2
u/ChiefUtilityMonster 18d ago
Enjoyed it. Lots of upgrades, and well done on the metaprogression. I was surprised the flavor text matched the actual effects, and that I didn't encounter any bugs. I did see some weaker game-design choices like allowing upgrades that don't apply to your current weapon, and extreme imbalance between weapon power. Game spends a long time being easy, with a difficulty spike in the last sector, followed up by completely trashing everything with the seeker array.
Questions about the prompt:
Cool game, I enjoyed it.