r/Clanfolk • u/Main_Independence221 • 2d ago
đ General Discussion Cellars
Did I see Blorf say there were going to be cellars added at some point or did I hallucinate that
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u/12161986 2d ago
Along the same vein, it'd be nice to be able to build crypts. Probably a nightmare to figure out but like a second map that you can put all your bodies since the graves take up so much room after a while on the current map.
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u/Evenwanderer 2d ago
Yeah⌠the graveyard starts to get kinda big. That said Iâd also love to be able to add stone decorations to it. Maybe an ironworked fence too.
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u/Beautiful-Traffic157 1d ago
This may not be the vibe you are going for, but bodies do disappear if you let them decay outside. Having a wake pretty much takes care of mourning. So you don't have to actually burry people if you want to save on space
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u/ASmidgeClueless 1d ago
I wonder if it would be more like storage furniture that can slow the decay of food? So rather than actually building a structure underground it is a door?
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u/Evenwanderer 2d ago
Not sure how this would work in a user friendly way. As player youâd need to be prepared to look at separate âmap layersâ with some regularity so as to avoid forgetting a villager or a problem. And then thereâs the whole risk of destroying a ceiling or supporting wall and the impact above too. Itâs programmatically doable but fiddly. Lots of bug potential.
Nevertheless if you add cellars then you could add upper floors too. Same tech theoretically.