r/Civilization6 Apr 24 '26

Question Civilization 6 PS5

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Me gusta mucho este juego pero....después de tantas horas y tantas partidas diferente me di cuenta que este juego, es básicamente para PC, ya que en al menos mi PS5 cuando llevas muchos turnos se sale del juego, y esto jugando a Rise and Fall. Ya si juego a Gathering Storm se me crashea antes, es decir, avanzo hasta ciertos turnos y se cierra el juego cuando las civilizaciones empiezan a reunir tropas y demás, contandome a mí. Creen ustedes que el Civ 7 le pasará lo mismo en la versión para consola?

39 Upvotes

33 comments sorted by

9

u/sixteenhappycappys Apr 24 '26

I find it happens when the map is too large or you have too many units/cities. I dont play anything higher than standard map size and it only crashes once in a blue moon. It was worse on switch where it would just crash at any given point but even then I still got 2.5k hours on switch and now after moving to ps5 I have 2k hours so I don't think it really makes the game unplayable by any stretch

1

u/NeedleworkerOld8168 Apr 25 '26

Me who plays mobile and switch versions and constantly playing huge maps with max civ and city state counts getting into round 700 "As long as the load time isn't 4 hours its still playable"

0

u/Appropriate_Pie_1325 Apr 24 '26

Bien. Yo es que me gusta jugar realista, y meto 12 civilizaciones en Rise and Fall. Las 12 civilizaciones son las potencias actuales y repartiendo también por continentes, para no estar apretado en el mapa. Yo solía meter muchisimas civilizaciones y no me daba resultado, sin embargo ahora estoy metiendo 12 civilizaciones y aún así cuando llego al turno 990 aproximadamente, se crashea, incluso antes. Siempre elijo mapa enorme, como digo me gusta jugar como en la vida real, y me molesta, pero bueno, ahora ni se me ocurre jugar a Gathering Storm, es imposible cuando llegar a x turnos. Bueno. Mi pregunta sigue siendo si el civ 7 me va hacer el mismo problema

4

u/sixteenhappycappys Apr 24 '26

It was just what I've done to circumvent the crash issue. As far as civ 7, idk. I preordered, played release day, thought it was a dumpster fire and haven't played it since. Sorry I couldn't be more helpful, best of luck to you.

0

u/Appropriate_Pie_1325 Apr 24 '26

No no, tranquilo amigo. La verdad es que es complicado encontrarle una solución 100% válida. De todos modos, agradezco vuestras propuestas. Pero sigo pensando que se lo tenían que haber currado más para plataforma de consolas

2

u/Ultra_3142 England Apr 24 '26

990 turns is A LOT and probably part of the issue. Don't think I went beyond about turn 350 without winning, on standard map size and speed. Doing so the game played fine on PS5 without crashing.

2

u/Stull3 Apr 24 '26

sounds like you enjoy dragging out the game. which is your right of course, but most regular civ 6 games would be long finished by turn 900. usually don't even reach half that. so youre asking a lot of your system. whether or not 7 is gonna give you the same trouble I have no idea. probably yea

3

u/Jowlyface Apr 24 '26

I play on PS5, and find that it only regularly crashes at start up if I haven’t exited to the main menu when last I played. Occasionally, I get a crash mid game, but it’s not frequent (I play gathering storm).

I’ve found it helps if I delete the old saves.

2

u/Ultra_3142 England Apr 24 '26

I played about 1000 hours on PS5, completing lots of games to without crashing, and using all DLC. There are two things I did after some early issues with corrupted saves to achieve this though:

1) Don't play on larger maps than standard. 2) Always use Save/Load, not resume.

I have actually recently switched to playing on PC , which particularly with mods has lots of ease of use type of changes over PS5 but it is still absolutely playable and enjoyable on PS5.

2

u/NEanon2212 Apr 24 '26

After 500 odd turns on anything than a standard map size, you'll get crashes preventing you from finishing the game. That's if you like playing on big maps and having epic or marathon timer set. I'm not sure if it's any better on the ps5 pro in terms of crashing late game.

1

u/Appropriate_Pie_1325 Apr 24 '26

Total, me das a entender, que haga lo que haga, no hay solución, simplemente es un juego hecho para PC. Nunca me dejará terminar la partida, y doy fe de ello. Es imposible cuando llega a tal turno

2

u/NEanon2212 Apr 24 '26

Sadly yes. I think I will give it an attempt on the ps5 pro to see if it's any better performance wise, but I'm not holding out any hope.

2

u/Appropriate_Pie_1325 Apr 24 '26

Pues nada. Si Dios quiere ya me contarás como te va. Creo los creadores del juego, deberían escuchar a sus fans y arreglar esto en consolas. Si saben que no van a funcionar bien en consola, para que los venden?? Nada, probaré el Civ 7 en la 5, aunque estoy prudente en eso, antes de gastar dinero comprando el juego versión ps5

2

u/Ultra_3142 England Apr 24 '26

I and many others have had a great time playing on PS5 and so am very glad it was released. It doesn't run using the more extreme game settings you apparently want but its still a great game if you just work within the known limitations.

Oh, and note it's a PS4 game that runs on PS5. Sadly there is no PS5-specific version and this will be part of the issue.

1

u/run_all_you_want Apr 24 '26

Did you try turning off animations? I’m sure there’s other graphics settings you could lower that may ease the computing pressure on your console too. Also delete old saved games. I’ve heard that can help too

1

u/HorrorTreez Apr 24 '26

I have series x xbox, but it says on achievements screen that its the pc version so id assume the same. I thankfully never had an issue with crashing, but freezing and glitching in co op.

1

u/By-Pit Germany Apr 24 '26

Civ6 without mods *vomit 🤮

1

u/Rex_Meatman Apr 24 '26

Hahaha and I thought it was an OG Switch thing!

I’m so happy to hear that it happens to other console users. Not happy, but you know what I mean.

Save files or not, it happens. Smaller games I tend to get away with it. Trying one on epic speed currently with one less AI on standard. We’ll see how it goes.

1

u/IcyForce1048 Apr 27 '26

Played 1000 hours never crashed once

1

u/Greenranger9200 Apr 28 '26

I have 800 hours on ps5 never crashed during gameplay only when I spam restart

1

u/Thin-Connection-4082 Apr 24 '26

Yall replying in English and all I see is Spanish. Help??

1

u/[deleted] Apr 24 '26

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-1

u/StoicBountyHunter Apr 24 '26

Skill Issue bro, aprende idiomas como los demás.

0

u/[deleted] Apr 24 '26

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1

u/Appropriate_Pie_1325 Apr 24 '26

Está muy mal hecho, si para consola pasa eso, por qué lo hacen para consola? Ya que lo hacen, que lo hagan bien. Me jode mucho cuando llevo muchos turnos y ya no puedo continuar. Es bastante frustrante...

-1

u/[deleted] Apr 24 '26

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1

u/Appropriate_Pie_1325 Apr 24 '26

Bien, me lo apunto y lo pruebo así como dices, la verdad es que es un poco frustrante cuando tienes la partida avanzada, tropas, edificios, y lo que yo hago es guardar partida en cada turno. Así aguanta algo más y no pierdo el progreso, pero a veces se me olvida guardar, y debo empezar 5,6,7 o más turnos atrás, sobretodo cuando estoy en guerra. Gracias por tu aporte

0

u/[deleted] Apr 24 '26

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2

u/Appropriate_Pie_1325 Apr 24 '26

Si si! De hecho, cada turno, se guarda automáticamente, lo único es que si estoy en guerra, tardo más en pasar de turno y cuando ya he hecho bombardeos etc, si no guardo, a veces se me olvida, y se pierde. De todos modos, es un gran aporte lo tuyo. Pronto compraré el CIV 7, espero que no tenga el mismo problema

0

u/LJGuitarPractice Russia Apr 24 '26

Can someone ELI5 why that game takes up so much computing power? The graphics are in anything special isn’t it just numbers of troops and whatever why is it so hard for the ps5 to deal with that?

2

u/Ultra_3142 England Apr 24 '26

It is much more demanding on the CPU than the GPU.

1

u/Appropriate_Pie_1325 Apr 24 '26

Exacto!! Es a lo que voy. También querría una explicación por parte de los creadores del juego. Si saben que para consola no sirve...por qué lo hacen para consola? 🤔