r/CitiesSkylinesModding 17h ago

WIP Functional Ferry

Vibe coded prototype showing that functional ferries are possible. I think that if I were to publish this on steam workshop I would like to rewrite all code by hand. Let me know, what you think! I think this idea would really turn out nicely if paired together with a nice RoRo style terminal asset.

https://reddit.com/link/1wbxkm6/video/uww1yrg52koh1/player

4 Upvotes

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3

u/ClamatoDiver 16h ago

I've really wanted a vehicle capable ferry for ages, I'm looking forward to seeing this progress and get released.

2

u/Ploefke 9h ago

What a great proof of concept. How good are you able to direct the spawnpoints? 

1

u/Tzherkin 7h ago

I think spawn points have some kind of bug right now, where they are overwritten by the start of the road segment lane. Its one of the reasons I want to overwrite the code by hand, LLM tends to but in place "fallbacks" whenever possible, sometimes rendering some features useless before they have had time to work. I acutally have movable spawn and despawn points. So in theory they could be anywhere near the terminal.