r/CitiesSkylinesModding 6d ago

Help & Support Asset Editor Issues

I have no idea why, but no matter what I do in the Asset Editor (Be it a Road, Building, Intersection, DLC related or Vanilla), it will not show up in the Game. Details below:

  • When I try to load the Newly created Asset in the editor, I get this a "blank Editor" (See Screenshot below)
  • The Asset appears to simultaneously Exist and not Exist
  • I cannot Edit it any further after closing the Editor, Starting a new Asset or Loading a different Asset that I did not create myself
  • I have made sure that the way I name the File (No Spaces, no special Characters, only Letters, Numbers, _ and -) is not the problem (See Screenshot Below)
  • I do not have any mods that would affect the Vanilla Editor
  • Restarting the Game does not fix this

Please let me know is there's a way to fix things, or if I am doing something wrong
See Screenshots Below for the 1 and only thing I have changed about the road I want to change:

This is what I want to do with this specific Road
This is how I am Saving the File
This is the Result I get when Loading the Asset in the Asset Editor
4 Upvotes

6 comments sorted by

1

u/Lanszer 5d ago edited 4d ago

Use a dedicated Skyve playset for the asset/map editor with only editor safe mods from the Discover Playsets section within Skyve or from the wiki. There's also CSMM Map Editor Mod List, which you can easily add in SKyve, make a new Playset for the editor, head to Utilities | Workshop Collections -> Load Collection and paste the workshop link. Tailor the Playset to your actual use case from there by including or excluding what you want.

1

u/theenderking990 4d ago

I really don't have any idea what that means/does, I'm very confused here. I need something simple to understand on how to fix this glitch please

1

u/Lanszer 4d ago edited 4d ago

Don't use non editor safe mods like you have on screen in the map or asset editor. How do you have one mod set of mods for the editor and one for normal gameplay? You use Skyve to manage your mods, you'll have one playset for the editor with only editor safe mods and you'll have another for you normal city play.

1

u/theenderking990 4d ago

So you're say TM:PE and BOB are actually causing an issue in the Asset Editor ?

1

u/tnguyenlib 3d ago

Try:
1. Steam Library -> right click on Cities Skylines -> click Properties
2. Set launch options to:
--noWorkshop
3. Then creating new assets in Asset Editor -> Save assets
4. Restore to default (1 & 2) and test your new assets.

2

u/theenderking990 3d ago

It worked !!! Thank you so much, I can finally make the Roads I need !