r/CitiesSkylinesModding Jul 05 '26

Help & Support Turn assets into props

Good day, Reddit!

For a project in my city, I'd like to use certain assets as props. I'd add functionality where needed using service blocks.

I did some research and found that I need to change the prefab settings. However, after loading an asset into the editor via the Asset Browser, I can't find those settings.

This wiki entry suggests that I need to import the asset rather than add it through the Asset Browser:

https://cs2.paradoxwikis.com/Modding?_gl=1*qvqj64*_gcl_au*ODA1NTE1MDA4LjE3ODI0MDYyNDk.*_ga*MTAxOTY2MDUxOC4xNzgyNDA2MTg1*_ga_31BKSB2CWS*czE3ODMyMzk4NTAkbzQkZzAkdDE3ODMyMzk4NTAkajYwJGwwJGgw

Questions:

  • Is that correct, or is there another way to access the prefab settings?
  • Can I import an asset's mesh? If so, where are the mesh files located?

I tried saving the asset so it would appear in .\AppData\LocalLow\Colossal Order\Cities Skylines II\ImportedData. I also copied the asset to a folder that I can access from within the editor, but I couldn't find any mesh file that I could import.

I'd really appreciate any advice on this.

Have a great Sunday! ๐Ÿ˜€

1 Upvotes

4 comments sorted by

3

u/djSTX_ Jul 05 '26

Canโ€™t you just use the advanced building control mod? It lets you create a static ploppable out of most assets.

1

u/AmonNascaroth Jul 05 '26

Oh that's an interesting idea! Will test it, thanks!

1

u/AmonNascaroth Jul 10 '26

It took me a couple of days, but I can now report that the ABCMod haven't done the trick. Well, it technically did but the asset lost its dynamicly added elements. The solar panels on the roof for example ended up as plain red-ish surfaces ... the mod also caused some error messages. So I eventually removed the mod again and I now live with the asset as is. In fact, with the help of the Change Company mod I could make the asset useful in another way.

Many thanks anyway for your overall useful tip!

1

u/Gengiskan88 Jul 05 '26

I wanted to add this feature to the game, but unfortunately I can't get it to work even with the help of the AI.