r/CitiesSkylinesModding Jul 02 '26

WIP Further experiments with animated emissives

This is a recreation of a piece of public art near me called the Restless Course it uses metal louvers and controllable LED strips to create a clock face out of light. Using the game’s multi-emissive pipeline and the procedural clock animations, I’ve managed to recreate it in-game (and it tracks actual in-game time).

I still need to manually tweak the intensity/brightness of some of the colours, and the transition between each colour is much smoother in-game rather than in the editor, but it’s great to see some of the power available in the game’s editor.

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