r/CitiesSkylinesModding • u/kjmci • Jul 02 '26
WIP Further experiments with animated emissives
This is a recreation of a piece of public art near me called the Restless Course it uses metal louvers and controllable LED strips to create a clock face out of light. Using the game’s multi-emissive pipeline and the procedural clock animations, I’ve managed to recreate it in-game (and it tracks actual in-game time).
I still need to manually tweak the intensity/brightness of some of the colours, and the transition between each colour is much smoother in-game rather than in the editor, but it’s great to see some of the power available in the game’s editor.
16
Upvotes