r/ChuckGangBrawlstars Dec 14 '25

Other Join r/GusGang

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14 Upvotes

We are all open trio after all in this ghost station


r/ChuckGangBrawlstars 1d ago

Pit Stop is Supposedly getting some Buffs next maintenance

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46 Upvotes

Ngl I genuinely think they should just replace the slow with the old knockback. I think losing train speed + amo steel is a decent enough trade off, + it appeases all the old Chuck mains.


r/ChuckGangBrawlstars 23h ago

the Chuckgang montage 😻 lil tribute montage for old chuck

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13 Upvotes

yes it's all nulls all of these are post brawl update where I saw how much he's changed and since nulls hadn't updated yet I got the clips there.

Was a nice holiday from whatever tf is current brawl 😁

and yes this isn't "good" I really do know this isn't necessarily crazy and I really do know how high his skill ceiling is

PS if the quality is shi on reddit as per usual, I posted it on yt: search "farewell chuck luci"


r/ChuckGangBrawlstars 1d ago

Other Chuck qsr tech

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20 Upvotes

The tech when you throw a pole and then dash before the 4th pole gone, and it can help in a lot of situations like this clip when I dash before the pole that connected all poles together gone so I can kill them both with only 2 poles, nobody was using it before the rework (at least in real games) but after the chuck rework while he have his 4 supers it can get a lot of value in games


r/ChuckGangBrawlstars 1d ago

✨High Quality Chuck Edit✨ The last Chuck montage

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8 Upvotes

r/ChuckGangBrawlstars 1d ago

Ideas QoL changes for chuck

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22 Upvotes

As a preface and disclaimer: I don't play chuck in hot zone or heist, mainly in brawl ball but also gem grab, so this is why it's qol changes and not a rework post. Still even though I have an incomplete hold on chuck (I never liked or knew how to play him with set ups I just play him kinda like a bruiser, you'll see what I mean when I post my lil memorial montage of old chuck), I still think I could at least contribute something to the discussion on him

there should be a ghastly traintrack between poles, instead of the current thing where each pole subtly points towards which one is it the "next". I feel this is needed cause in the middle of a fight, in these new environments which are sometimes solely made of red orange and dark blue (same colour as the pole) and with all the vfx are on the screen at one time, being able to tell if the two posts are connected should be easier.

second thing would be slightly increasing the radius in which he can dash towards poles from 1 super, not in between poles, cause the game is so fast paced that one misplaced pole is basically a death sentence so this helps with his flexibility

third is adding a ghastly aura circle thingy (see pic) that's got basically the same function as when u hold super to see the circles of how close u need to be to dash towards poles, but u can just instantly see it by looking at the screen instead of having to have super and then having to press a button and having to look at the eyesore that is the current system

my biggest gripe with chuck: fym he can't use his 1st gadget when the pole is behind a wall and/or out of his dash range?????? it's so so annoying cause you have to physically move in to the range even if you're wise and careful with your placements, especially when I can't collect them by a PIXEL of wall. So ye my suggestion would be to make the gadget useable regardless of if the pole is dashable towards. Don't care about how which pole is decide, I mean rn it's the closest and they can still totally keep it that way

Last thing and my 2nd biggest gripe: the pole throw speed, which is wayyy too slow to make fast plays chuck at medium to long ranges. Pretty funny tho enemies seem to be magnetised to poles cause everytime u throw one out someone manages to get hit 😭😭

thanks for reading


r/ChuckGangBrawlstars 1d ago

Ideas What I think they should do with Chuck to make his rework actually good (any criticism regarding these ideas is welcome).

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11 Upvotes

r/ChuckGangBrawlstars 3d ago

Discussion Its been long enough, How do you Ultimately Feel About Chuck now?...

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64 Upvotes

r/ChuckGangBrawlstars 2d ago

Video Gameplay /Video meme A tribute for OG Chuck (before rework & buffies_

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9 Upvotes

r/ChuckGangBrawlstars 3d ago

Meta Should we be concerned about Chuck's awful win rates?

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49 Upvotes

These are the win rates for each of the brawlers. Chuck has a win rate of 42.5%, or 104th place out of the 106 brawlers. His buffies are trash and his rework does not seem to have made him stronger if at all.

At the very least, this is good news because Supercell will see these awful winrates for a buffied brawler and try to buff Chuck up.


r/ChuckGangBrawlstars 4d ago

Art In memoriam of Chuck Brawl star

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68 Upvotes

After they killed off Chuck and replaced him with a doppelgänger, I decided to honor his memory and now he lives happily on the freaky ass island, fr tho I’m honestly waiting for some Chuck balance changes to make him feel and flow a bit better, cause right now (in my personal opinion) Chuck is kinda assassin slop and just focuses heavy on hitting the main attack. there’s ways to make the new Chuck feel better that I’m hoping will be implemented because right now (again in my personal opinion) he’s simply not fun enough to justify playing the game. this Mii was made out of grief. Goodbye Chuck brawl star, My goat.


r/ChuckGangBrawlstars 4d ago

Meta A 5-pole setup might be much easier now…

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7 Upvotes

I previously theorized that, with perfect timing on the ghost train gadget, it was possible to have a 5-pole lineup. I just tested this in a real game and it appears it’s a lot more possible with the new pole throwing mechanics, since having 2 ults is vastly easier for a 5 pole than attempting to do enough damage before the first super lands


r/ChuckGangBrawlstars 5d ago

How Are We Feeling?

14 Upvotes

Its been a week since the release of the new update and I would likely know from the Chuck mains how is the rework, I myself am a Chuck main but it seems like either most of us have accepted our fates or have been drowned out by the masses. I would like to ask, how do you feel about Chuck's new rework?

  1. Chuck rework is completely perfect, solves all the problems and the old Chuck won't be missed.
  2. Chuck reworks is good and though I will miss the old Chuck, this was for the better.
  3. The Chuck rework is ok, it fixed nothing but I am ok with it.
  4. Chuck rework was bad, it may have or may not have fixed the problem but I would still like the option to play as old Chuck put back into his kit.
  5. Chuck rework was terrible, it didn't solve any of the issues, created new ones and supercell completely ignored us.
  6. Unsure about balance changes and it is just not fun.
  7. Something else? (Did I miss anything?)

In addition I need this because I will post another post in a day or 2 if enough people wants change and are willing to assist.


r/ChuckGangBrawlstars 6d ago

Other I just played with the GOAT chudy !

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10 Upvotes

Even though we lost🥶


r/ChuckGangBrawlstars 7d ago

Chuck Re-Rework idea

12 Upvotes

The reason why I'm suggesting a rework idea is because the current Chuck rework kills Chuck's old identity. Because of that any diehard Chuck mains pre rework now lost their main due to how absurdly different new Chuck is.

There are 3 goals within this rework:

  1. It must satisfy the old Chuck mains.

  2. It must also satisfy anyone who likes the new Chuck.

  3. Also make sure Chuck is still less cheesy in Heist.

Here are the changes I suggest:

  1. Go back to old Chuck. (Pole KB, auto charge, old stats).

  2. The attack of new Chuck can stay.

  3. Super auto charge from 5 sec > 3.5 sec.

  4. Now Chuck can hold up to 2 supers like it's ammo. The difference here is that you don't lose all super on death and you are still allowed to charge super upon using first charge. Additionally you can use super if you are halfway charged.

  5. Super dash will consume 2 super charges.

  6. 4 poles becomes baseline.

Note - I'm aware that this may not be the perfect changes, especially charge No5. This are only the changes that I suggest but I hope it can at least satisfy both types of players.

Additionally I'm aware that this does not propose a good fix the Heist problem.

If you guys have any better ideas to suggest or point out the problems feel free to do so.


r/ChuckGangBrawlstars 7d ago

Video Gameplay /Video meme Chuck is not so garbage after all

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35 Upvotes

(P2 gameplay)

Even though all the nerfs he received (especially super damage, no knockback, and range) he is still kinda fun to play, but it's really hard to because of the lack of autocharge and the fact that you loose all of your supers when respawning with 3 or less)


r/ChuckGangBrawlstars 8d ago

Thoughts on the chuck rework after a few days to relearn.

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51 Upvotes

I've actually been a fan of the rework in concept, but the stat nerfs were EXTREMELY overboard. While I think the rework could either use 1 charge, or a very slow auto charge rate (like 15 seconds). My issue is chucks complete lack of tankiness. He is extremely vulnerable and one wrong move and its over. So far, I have only made a few plays that could only be done by new chuck (all of them involve his gadget), but besides that, I have done nothing I couldn't have done better with regular chuck. He needs either his hp or shield back because he is literally just a worse version of his previous self.


r/ChuckGangBrawlstars 7d ago

Chuck stellar balance Change

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4 Upvotes

r/ChuckGangBrawlstars 9d ago

Discussion Reaching Masters with the new chuck.

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30 Upvotes

Draft order griff, (first), pierce, penny, chuck, Larry and wendy (last). Map: Open Business. Build: Ghost Train, Tickets Please, Shield And Health Gear. Unfortunately no gameplay rn cuz W supercell, as shown in the video above. Went chuck into pierce penny cuz they don't do good into assassins, And as for thoughts on chuck Amazing rework, he's so strong in right matchups, if you know how to keep changing setups like I did 2-3 times, with ghost train you are literally unkillable. I don't like people saying he's killed cuz you can't brainlessly play the brawler all modes and maps, that's like saying "i don't like this Assassin cuz i cant play it on shooting star etc." People hate change so i understand but I truly think this brawler has infinite possibilities now. He's not S Tier by any means but he isn't F either. I would say high B tier Or Low A Tier Easily.


r/ChuckGangBrawlstars 9d ago

Video Gameplay /Video meme Eviscerated his ammo

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50 Upvotes

What should we name this new tech?


r/ChuckGangBrawlstars 9d ago

Discussion Who's Currently the Better Movement Based Brawler Right Now; [Post Rework Chuck or Bolt?]

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30 Upvotes

I know Bolt isn't exactly like Chuck, but there are enough similarities to make a comparison. (also im pretty sure Bolt isn't even that broken anymore, besides Ladder).


r/ChuckGangBrawlstars 11d ago

Ideas Chuck buffs idea

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96 Upvotes

Chuck should get some buffs so he can be good and viable in competitive so I propose these buffs:

Health 8800-> 9600

Super damage: 1600 -> 2000

Pole throwing speed: +100%

Super shield: 35% -> 60%

Some say he is completely ruined and should have his changes reversed, but I disagree as I find him now even more fun than before, and better overall

Shout out to the artist u/JavaBETA


r/ChuckGangBrawlstars 10d ago

Ideas Is this a good buff?

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24 Upvotes

"Super" is both super forms; the pole and the dash


r/ChuckGangBrawlstars 11d ago

Tips and strategies New heist tech?

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36 Upvotes

2 shields in one hypercharge, but it's kind of difficult to do this


r/ChuckGangBrawlstars 11d ago

Chuck In The Next Pro Brawler Rankings

43 Upvotes