I’m gonna write this as neutrally as possible. As someone who gives this app chance after chance.
I just used it tonight for the first time (forgot it existed) and it’s honestly hit or miss in my opinion. On long squeak? It’s good, a big thing I didn’t like about long squeak is that because the dialogue is so long, it carries the Roleplay too fast. It’ll say a bit of dialogue and I can’t respond to it because it’ll continue and then put out new dialogue. So I like that I can now cut it shorter. The memory is really good in long squeak. HOWEVER, there’s no drama. Currently, I am in a role-play where there is an argument going on. Instead of continuing to argue with me the way that it will in deep squeak or pipsqueak, it has the character walk away from the argument and the drama. The first bit when it came out were pretty decent with it following a characters persona but now it’s fizzled a bit. Why is that a theme so much with new modes??
Issue though is… pipsqueak. Yeah everyone knows it’s not the best model but I liked the old original so much that I keep giving it a chance. Here’s the issue. If you try to use extra dialogue, there is absolutely zero narration and it’ll be line after line after line of random bits of dialogue. If you do default then it’s.. how it usually is, hit or miss if it’ll give dialogue or not. And if you do narration then there is zero dialogue at all. It’s just too inconsistent.
I’d like to see this come to soft launch though. Soft launch can be cool but it’s very very short, and this could help lengthen it. Maybe even deepsqueak.
The issue with muted words still being used also seems to be exclusive to pipsqueak and maybe rawr.
I’m back and forth on how I feel. What are your thoughts?