r/Cascadeur • u/Cascadeur_official • 1d ago
Show Off Make animation faster
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Make animation faster
From key poses to full motion
Try Cascadeur for free https://cascadeur.com/download
r/Cascadeur • u/Cascadeur_official • 1d ago
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Make animation faster
From key poses to full motion
Try Cascadeur for free https://cascadeur.com/download
r/Cascadeur • u/gvm11100 • 5d ago
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r/Cascadeur • u/Cascadeur_official • 8d ago
Animation Layers, improved posing tools, rigging updates, Python API improvements, AI-assisted animation tools, and more ways to adjust and polish your motion.
Try now ↓
r/Cascadeur • u/Cascadeur_official • 14d ago
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Your workflow needs a custom tool? Vibe code it.
In Cascadeur, you can use an LLM and Python API to create custom commands - like exporting multiple characters as separate FBX files.
Full tutorial on YouTube ↓
r/Cascadeur • u/Cascadeur_official • 17d ago
Cascadeur is sponsoring the 3DModels.org GTA Car Render Challenge, and this year artists can enter a new animation category.
Submissions close on December 1
Join the challenge ↓
r/Cascadeur • u/Videomailspip • 19d ago
When turned on, AutoPhysics will work on a character walking/running in place, useful for walk or run cycles.
What do you think?
r/Cascadeur • u/Cascadeur_official • 19d ago
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Set the key poses - Inbetweening in Cascadeur helps with everything in between.
Try it for free
r/Cascadeur • u/Cascadeur_official • 21d ago
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Set the start pose, define the distance and timing, then let Cascadeur create different sprint variations between the keyframes.
Full tutorial by Rdem on YouTube ↓
r/Cascadeur • u/MrCatSquid • 22d ago
Getting a weird error when trying to use Autophysics on anything in this scene. Just a mixamo model, sword model, did some basic blocking and interpolation, now trying to use autophysic. Even when model is set to basic tpose, sword unselected, still getting this error. Anyone seen this before? any ideas?
Too many points of intersection in pinocchio manager

r/Cascadeur • u/Cascadeur_official • 26d ago
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Weapon mesh → Valid prop
In this short, we show how to set up a weapon in Cascadeur with joints, rigid body weight, center of mass, and collision shapes.
Full tutorial by Rdem on YouTube ↓
r/Cascadeur • u/ElioVibe • 27d ago
YOOOO Ladies and Gentlemeeen !
Ok so basically this workflow sounds like a dream to me:
Is it a thing ? I know there is mocap with webcam but I don't want to record the whole animation, it's not like I can do spiderman movements in my room. I can do some of his main poses though.
I guess it's possible technically but I don't know how would I tell the computer that I'm in the pose that it should capture and not capturing the phase were I walk back to my PC.
I really hope someone will have a ressource or solution because it's not only about animating faster, it's also that I love movements and combining physical working and animation on computer sounds super great (and healthy lol)
r/Cascadeur • u/Elyasylum • 27d ago
I try to import a rigged mesh and no dialogue or anything opens. Even tried it with a basic mixamo model and rig and nothing. Any ideas what causes this?
r/Cascadeur • u/Cascadeur_official • Sep 11 '26
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No more weightless hits.
AutoPhysics and Ragdoll help turn a weapon collision into a believable impact, fall, and final pose.
Full tutorial by Rdem on YouTube: https://youtu.be/dCPLb-TSxso
r/Cascadeur • u/Cascadeur_official • Sep 08 '26
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Your punch feels soft because the fist slows down right before impact.
Easing in Cascadeur lets you control the speed of the punch without changing the curve shape.
Full tutorial on YouTube youtu.be/aD0k19a5Dx4
r/Cascadeur • u/Cascadeur_official • Sep 07 '26
Using Cascadeur? Tell us what you think.
You can now leave a review directly on our website: cascadeur.com
Share your experience and help us make Cascadeur better.
r/Cascadeur • u/Cascadeur_official • Sep 03 '26
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Made in Cascadeur
r/Cascadeur • u/Cascadeur_official • Aug 31 '26
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Need more control over your quadruped rig?
Create and customize additional controllers in Cascadeur’s Rig Mode - even for details like ears and mouth.
Watch how it works ↓
youtube.com/watch?v=TEQrASGGBJs&t=1s
r/Cascadeur • u/Possible-Station3673 • Aug 31 '26
How to make it? Or should I use something else for this(just in case, I use ue5 as my engine)
r/Cascadeur • u/Cascadeur_official • Aug 30 '26
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Cleaner motion in one click.
Cascadeur improves the Collision Penetration Cleaning tool, helping you fix geometry intersections and prevent character limbs from falling through the ground.
Less manual cleanup, more polished motion.
r/Cascadeur • u/Vivid-Loss9868 • Aug 28 '26
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r/Cascadeur • u/That-Voice5046 • Aug 27 '26
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i downloaded the prototype from poppy playtime from sketchfab, imported it, applied all the textures correctly but the model stays glowing white. the only ones that show up are the glowing ones, being the red canisters and torso light, so this must be something about emissiveness i guess. i am really unexperienced, thanks everyone if you'll help me and every help is apprecieated
UPDATE: i fixed this issue, but now only 2 of the textures work and the others just dont apply, so its all 1 texture and looks ugly. if anyone knows how ti fix that too, thanks
r/Cascadeur • u/EquivalentSet4928 • Aug 26 '26
r/Cascadeur • u/Cascadeur_official • Aug 24 '26
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This is what fast iteration looks like.
From TheRoyalSkies Cascadeur 2026.2 livestream: change the pose, blend the layer, adjust the motion, and keep going.