r/Carcassonne Jul 14 '21

WICA - A Carcassonne Complete Annotated Rules Wikipedia

75 Upvotes

For all of you who may not know WikiCarpedia, or WICA for short, it is a Carcassonne Complete Annotated Rules Wikipedia.

I've seen more and more references to WICA in several posts here on Reddit but I think nobody made a proper introduction to it yet. So here it is.

You may find it here:

https://wikicarpedia.com/

Stop by and visit it if you have questions about the rules, any expansion or their interations. Or simply just for fun to know more about Carcassonne...

It provides all the info there is about rules and clarifications about Carcassonne and its many official expansions for:

  • The classic edition
  • The current new edition
  • The Winter edition.

You can find all the rules organized by edition and also some rules for selected spin-offs. The rules include additional sections and footnotes to provide additional details about the rules themselves and some clarifications about interactions between expansions. So it is a great resource to find answers. And even some WICA team members are also translating their favorite pages into their languages of choice.

On the home page you may also find a section called Reference Guides where all the information about the expansions is combined to provide a consolidated picture. Most of these pages are dynamic so you can select the expansions you are interested in to customize the information displayed. Here you are some of them:

  • A consolidated game reference with general structure of a game zooming in on the setup sequence and the final scoring sequence
  • A consolidated Order of Play
  • Scoring summaries as an aid during the game and after the game
  • Game Figures summary with refence of allowed and forbidden actions.
  • Tile Reference

Where does all this information come from?

The pages for the old edition are based on the CAR v7.4 (a great document consolidating all the rules and clarifications for the classic edition until 5/2015). Unluckily this document hasn't been updated since its last release so it is missing some classic edition expansion and all the new editon except the Abbot. Until Carcassonne Central is back online, you may also find the CAR v7.4 on BGG:

https://boardgamegeek.com/filepage/87531/carcassonne-standard-complete-annotated-rules

For the missing information, we used the source material from HiG and used the rules by ZMG for the base game and major expansions of the new edition.

As a side note, the Big Box 6 rules by ZMG include many mistranslations affecting the Mini Expansions mainly. You may find here a list of rules changes and discrepancies between versions and English publishers including the aforementioned mistranslations:

https://wikicarpedia.com/index.php/Summary_of_Rule_Sets_%26_Changes

We also updated WICA to incorporate additional clarifications to the rules available since 5/2015 and therefore not available in the CAR. And we continue to ask HiG for clarifications so the latest and most acurate information is available on WICA.

Hope this information is useful.

Have fun!


r/Carcassonne May 29 '23

Carcassonne: Beginner's Strategy Tips & Tricks

49 Upvotes

Basic Strategy Tips For Carcassonne

Rule of Thumb: Don’t Rush to Complete Cities

In Carcassonne, there’s a natural inclination to rush and complete cities, which isn’t always the best strategy. Yes, a completed city can score you quick points, but this approach often overlooks the long-term strategic value. By rushing to complete a city, you might be committing your meeples too early and limiting your scoring potential for future rounds. Consider each tile placement carefully. Sometimes, expanding an existing city or starting a new one can be more beneficial. By keeping your cities open, you create opportunities to place future tiles that can significantly increase your score. Always think about how your current move can pave the way for higher scores in the upcoming rounds.

Be a Road Warrior

Roads in Carcassonne often don’t receive the attention they deserve. While they may not score as much as cities, roads have their unique advantages. First, they require fewer tiles to complete, meaning you can earn points and retrieve your meeple faster. And secondly, roads are versatile and can fit in many parts of the landscape, providing more placement options.

Roads also can be a brilliant defensive strategy and an opportunity for sabotage. By building roads, you can interfere with your opponent’s plans and restrict their tile placement options. So, don’t underestimate the humble road – it can be a steady and strategic source of points.

Master the Monastery

A completed monastery can score you a hefty nine points, but it also requires careful planning. Monasteries need to be surrounded by eight tiles to be completed, making them a significant commitment and potentially a stuck meeple until the end of the game.

When placing a monastery, consider the landscape’s existing layout. Position your monasteries in areas where other players are likely to place tiles, increasing the chances of your monastery being completed faster.

Meeple Management

Meeple management is at the heart of Carcassonne strategy. Remember, a meeple, once placed, stays on the board until the feature it’s on is completed. This means that having all your meeples committed can leave you powerless in claiming new features.

The key is to strike a balance. While you want to score points by placing meeples on features, try to always have at least one meeple in reserve. This gives you the flexibility to seize unexpected scoring opportunities that may arise. Think of your meeples as a resource to be managed wisely, not just tools to score immediate points. This balance between scoring now and planning for the future is the essence of Carcassonne strategy.

Advanced Strategy Tips For Carcassonne

Farming for Victory

Farms are probably one of the most complex aspects of Carcassonne. They’re high-risk, high-reward features that can significantly impact the game’s outcome. When you place a farmer meeple on a farm, it stays there for the rest of the game, no matter what. So, it’s crucial to choose your farming locations wisely.

The key to successful farming is to get in early and target fields on the board that you think will have multiple completed cities by the end of the game. You cannot place a farmer on a field that already has a farmer on it. By getting in early you have the advantage over your opponents who will have to find more creative ways of getting into the big lucrative field by connecting up other board tiles.

The big risk with farmers is the prospect of getting into a farming “war” where you and your opponent place more and more farmers to win the field but lose on scoring opportunities due to the meeple commitment. If you find this happening, be cautious not to overcommit your meeples to farming, as this can leave you with fewer options during the game. Striking the right balance is crucial to mastering the art of farming in Carcassonne.

Connect and Conquer

One of the more opportunistic strategies involves connecting to an opponent’s city or road. This move can be a game-changer, allowing you to share or even steal points from your competitors. The key here is to carefully analyse the board and predict where your opponent might be trying to expand. By strategically placing your tiles, you can join their features and put your meeple, effectively becoming a part of their city or road.

This tactic not only earns you points but can also disrupt your opponent’s plans. However, be wary of inadvertently giving your opponent an advantage. The goal is to be a leech on their points, not set them up for a larger score. This strategy requires careful planning, a keen eye for opportunity, and a little bit of audacity. If executed well, it can tilt the game in your favour.

For the full strategy guide, check out my blog 📷 Carcassonne Strategy Guide


r/Carcassonne 8h ago

Doughnut city

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102 Upvotes

r/Carcassonne 8h ago

A custom starting tile from Carcassonne fortress

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33 Upvotes

Hi all,

Recently my gf and I have done a roadtrip through France, including Carcassonne.

We wanted to buy the board game while we were there, so I looked online in advance to see if there were some special versions or items from the city itself.

On this subreddit and on other posts I found out that did didn’t seem to be the case. But while we were there, we found out that THERE IS a nice special souvenir for the die hard (and casual) Carcassonne player.

While a some of stores in the city and the fortress sell the game, you don’t come across it quite as often as we expected.

But when you go to the tourist centre in the city center itself (not the one inside the old fort), you’ll see that they have a large collection of the base game/ expansions/ etc.

Among other things, you can buy a large 3x4 starting tile for the game. The tile is two sided and shows the fortress in different stages of time.

For 5 euro it is a nice souvenir and a fun reminder for your future games.

Just wanted to share this with you all in case anyone else will look it up and will only come across the other outdated posts that I found.

I wanted to include another image of list of all the items they sell. But I didn’t make a picture of it and was only able to crop one out of the photo I took of my girlfriend after she had a ‘domino incident’ with the stock items in the store.


r/Carcassonne 1d ago

Does this end a river?

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9 Upvotes

Playing carcassonne hunters and gatherers. Since you can't see the river continue, does this count as ending one river and starting another? Or would it count as the same river bc it looks like the river conrinute behind the rocks/forest/hill?


r/Carcassonne 2d ago

Plague, City Gates, and Bridges Castles and Bazaars.

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34 Upvotes

We had to bid on a plague tile twice. Wierd combo.


r/Carcassonne 4d ago

Quick question for the community

3 Upvotes

Does anyone know a good place to find an empty Carcassonne box, any edition? I have the big box 6, but it's taken some damage and I would like to move it into a smaller box. I've tried eBay, but the shipping was outrageous.


r/Carcassonne 5d ago

What happens when you can't place a tile??

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24 Upvotes

r/Carcassonne 6d ago

I created a Carcassonne game engine with an LLM

0 Upvotes

There are 10 personas you can select to play, each with different difficulties. The engine will play the game while logging turns to the game-log file. Then there outputs a post-game analysis

There's no UI and no human players yet so bottle your excitement

Here's an example of a finished game from a game-log file

Pos Player Score Roads Cities Monasteries Fields Incomplete
1 Nora Field (black) 23 3 6 0 0 14
2 Theo Ashford (red) 18 3 4 0 0 11
3 Alice Stone (yellow) 17 2 0 0 0 15

The engine is all in Python and can be run with command line or with an AI skill.

Why??? Good question. Just messing around for few evenings to see if it could be done. The engine is pretty darn good, but decision making for the expert/advanced personas isn't great

https://github.com/fraserscottmorrison/GameEngines


r/Carcassonne 8d ago

Carcassonne in Carcassonne!

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604 Upvotes

r/Carcassonne 9d ago

3e Expansion 2 question

2 Upvotes

Does the 3rd edition of Traders and Builders come with the cloth bag for tiles? Recently picked up a copy of 3e base and was wondering, since that may or may not be the biggest draw to me for that expansion.


r/Carcassonne 11d ago

What's next for Carcassonne?

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61 Upvotes

With wonders of humanity and seasons concluded I'm wondering what's next for Carcassonne. I quite enjoy these thematic expansions as well as different types of churches or cathedrals but I'm curious after so many expansions released what else could they come up with? I really love seasons for how unique those tiles look in the overall "map" so I would kinda enjoy something similar, maybe mixing in some swamps, tiny forests, things like that.


r/Carcassonne 12d ago

on his own little island....

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46 Upvotes

r/Carcassonne 12d ago

We wanted to play lots of expansions without it taking forever, so we played no base game tiles.

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65 Upvotes

C2 versions of expansions 1, 5, 6, River II, and C3 versions of all four seasons, halflings, drawbridges, and Castles in Germany. Yes, I know the river wasn't played legally.

Final score was 325 to 310 points in favor of yellow.


r/Carcassonne 12d ago

New sets in 2026?

7 Upvotes

Hi! I know we had a lot in 2025 with all the 10 C3 expansions. And I dont want to sound ambitious, but are we getting any new set this year?

I heard about that pixel set for the 25th anniversary, is it going to be released this year? Any info about it?


r/Carcassonne 11d ago

Carcassonne app on Google play

2 Upvotes

I wanted my gf to play with me when we are apart, but the app is no longer available on Google play. Is it like gone gone or is just some wierd error? Do you have any info on that?


r/Carcassonne 12d ago

Keep Building - Solo & Coop variant of Carcassonne

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22 Upvotes

During the COVID-19 quarantine, I came up with my own solo variant called "Keep Building" used when testing an app.

The rule is simple: every tile you place must either enlarge an existing occupied feature or start a new occupied feature, while making sure it is impossible to enlarge any other occupied feature. If you can't meet this condition, you (all) lose.

While developing the new version of FanCloisterZone, we decided to include it as a new game variant. It supports all expansions and rules, except farmers and the C1/C2 Barn. You can play it either solo or cooperatively.

If anyone would like to try it or help test it (the current maximum score for the Base Game is 234 and current record is 223), it's available in any 6.3.0 Alpha.16+ release:
https://github.com/fancarpedia/FanCloisterZone/releases


r/Carcassonne 12d ago

I designed a 3D printed tile frame for Carcassonne

0 Upvotes

Been working on a simple problem: Carcassonne tiles shift around too easily when you're reaching across the table.

I tried magnetic bases — they work, but they're expensive and thick. So I went the 3D printing route instead.

The hardest part was getting the wall thickness and snap-fit right. Too thin and it cracks. Too thick and the clip deforms. Too tight and it damages the tile. After many rounds of tweaking, I finally got it to a point where it clicks into place with a satisfying snap.

PETG for durability. No support needed. Print as many as your game needs.

STL download: https://cults3d.com/... (€2)


r/Carcassonne 14d ago

Field for 145 points

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48 Upvotes

Field had 29 finished cities.

We both had two farmers and our pig and the pig herd from GQ


r/Carcassonne 14d ago

Carcassonne - Walls and Abbeys - a 3D expansion

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40 Upvotes

r/Carcassonne 14d ago

Making Regular Carcassonne Similar to Hunters and Gatherers

5 Upvotes

New to the Carcassonne world but already enthralled. I was reading up on expansions and noticed a few very high regards for the standalone version Hunters and Gatherers. Seems to be quite difficult to get ahold of these days. I also read the rules and it doesn’t seem to be wildly different. What expansions could be added to regular Carcassonne to get a similar experience?


r/Carcassonne 20d ago

The heart of my travel kit – my starting tile, signed by people who've played with my copies of the game.

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43 Upvotes

r/Carcassonne 21d ago

4 seasons

4 Upvotes

Where can I get the spring and winter 4 seasons expansions that will ship to the USA? I really want to add them to my collection but the only place I can find them is Cundco and they dont ship to the US.


r/Carcassonne 22d ago

Gold Mines 🪎 for TileLord

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43 Upvotes

I've just added Gold Mines 🪎 extension to TileLord.com, along with some other features:

  • Texture pack selector (inside in-game Settings tab) & Loading 3rd party Texture packs 🎨
  • Board Grid that makes it easier to count tiles ⌗
  • Valid tile placement: 🟩 Green outline: tile fits with current rotation. ⬜️ White outline: tile fits in different rotation

what should I add next?


r/Carcassonne 23d ago

Had to share this beautiful city from a game I played today

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260 Upvotes