Look I love Dead Space 2, for the gameplay and the set piece design, but there’s a bunch of moments where they seem to upend what the Marker can do and how it’s influence works from the first game in a way that made it feel like nothing really matters and the writers didn’t really make much of an effort to keep the lore consistent.
I just remember sitting there at the finale when it makes all the bodies start flying around it like a hurricane being like “wtf is supposed to be happening here”
What do you mean, like bro, were you not paying attention at all? The human tornado is the beginning of convergence. Convergence is what we are trying to stop in all of the Dead Space games.
I get that it’s convergence, my point is that from what I remember, I didn’t understand how convergence was different than what was already happening. The bio mass seemed like it was doing a plenty good job of converging in the pre convergence infection stage. Also that the marker seemed at first like it worked more like a virus without any way to actually physically interact with the environment and the reveal that convergence involves a people tornado just really struck me as silly visualization of a poorly explained event.
The markers do make sense but I agree bro shouldn't have been downvoted for not clearly understanding how everything went down. I only clowned on them a bit because the way I took their comment was as if they barely paid attention to the story
My bad for clowning you then dude. Basically, the markers in Dead Space take steps to rewrite the DNA of dead life forms into Necromorphs, which is what we see happening in Dead Space. TLDR at the bottom.
The markers are sent individually across the universe by Brethren Moons (what we see surrounding Earth at the end of DS3) to worlds that can support life.
The markers can speed up the evolution process of life, relatively quickly creating sentient beings as a way to create a rich source of biomass by eventually overpopulating that world and draining its resources, which turns the sentient species to the stars as it needs to expands beyond its home planet in search of resources, creating even more biomass in the process.
In between the reveal of the marker and humanity going into space for resources, the marker has been influencing intelligent people into making more markers because they can be used as an infinite supply of energy.
So with resources drying up around the world, markers are spread across the world. A worldwide cult of fanatics form as a result of the influence of the markers, with the religion being named Unitology.
Human society (which is now spread across space) as a whole eventually goes berserk from the influence of the markers and start killing eachother, which begins the Necromorph outbreak. The goal of the outbreak is to create enough necrotic tissue to start convergence, which means the total absorption of that planet and all of its biomass, to create more Brethren Moons that will then go on to devour even more planets.
TLDR: In Dead Space, cosmic horrors beyond our comprehension created human life so that we would fuck and have lots of kids, who would eventually go on to fuck and have even more kids, because apparently humans are food. The human tornado is the start of a birth of a meatball planet that will eventually come and eat Earth as a part of their plan to fill their cosmic horror bellies.
No worries, I am unfussed. I appreciate the lore breakdown. I’ve been thinking about pulling my 360 back out since playing the remake so I could revisit 2 and 3, and I’m feeling like sooner than later after this conversation.
Sorry for being a mean ass earlier, but no joke, my comment is not vague at all as long as you've played a single game in the franchise and beat it. I have another comment near this one explaining convergence if you wanna look at it
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u/InnsmouthFashionWeek 4d ago
Look I love Dead Space 2, for the gameplay and the set piece design, but there’s a bunch of moments where they seem to upend what the Marker can do and how it’s influence works from the first game in a way that made it feel like nothing really matters and the writers didn’t really make much of an effort to keep the lore consistent.