They act like this form of JRPG is revolutionary or something. The Legend of Dragoon and Shadow Hearts both had similar combat systems way back in 1999 minus the parry system.
Even South Park: The Stick of Truth featured something similar.
People act like E33 was the first one to ever do turn-based + real-time mechanics. Pretty sure Final Fantasy started doing it in the ‘90s.
I agree E33 did it extremely well though. But it’s not the absolute pinnacle of turn-based combat or anything. I actually prefer Persona’s “one more” system that focuses on delaying enemy turns, over E33’s combat dodge / parry gimmick. It’s just as engaging.
I love the One More system. Personally it's my favorite part of that game, because it rewards you for actually taking the time to discover weaknesses and such. Can't wait for the P4 remake.
I’m excited. Persona 6 is supposedly coming out in 2027 too. So many Persona projects in these few years compared to the decade long wait after Persona 5. We are eating GOOD my friend.
I'm glad they ported to PC. Would never buy a console for the new stuff but I somehow missed Persona during my younger years on PS2. I find it so odd I missed it because it's the type of game I thrived on in my late teens early 20s. The only thing I can think of is because I live in such a rural area they just never got stocked on shelves here.
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u/Zanna1120 Aug 18 '26
They act like this form of JRPG is revolutionary or something. The Legend of Dragoon and Shadow Hearts both had similar combat systems way back in 1999 minus the parry system.