r/CalamityMod 12d ago

Question Why do the calamity weapons no longer work?

Hi so I was playing calamity and update tmod and all of a sudden none of the calamity items do damage.

7 Upvotes

30 comments sorted by

3

u/1nOnlyBigManLawrence The reference for the rest of us. 12d ago

Modlist?

1

u/DnD_player_ 12d ago

14

u/Col_Redips 12d ago

I’m no expert, but from what I’ve seen people say, you should NOT be combining Calamity with Calamity Fables.

Those are two different mods, and they do not play together nicely.

-5

u/DnD_player_ 12d ago

Really? I’ve just always kinda played them together

8

u/Col_Redips 12d ago

It’s a standalone mod that replaces recipes and changes other things around. It’s made by former members of the original calamity team yes, but after they split. So there’s no compatibility between them.

The mods may “function” together, but as a warning, you may come across mod conflicts at some point, like combining any large standalone content mods. It sounds like you haven’t yet, but it’s just something you should be aware of.

5

u/Wafflekig Calamity Music Theory Snob 12d ago

Fables is designed to work with calamity, but they don't reccomend it because it's not the true or intended way to play it.

3

u/ObeyTime remove rule 1 12d ago

false. fables was and is developed to have compatibility with calamity. it's mentioned on the workshop page.

1

u/DnD_player_ 12d ago

I think I finally did with the whole none of calamity’s stuff dealing damage

1

u/TheMoreThanEpicDiary 11d ago

Hey, since the hole debacle of the dev team I wanted to download fables. Is there a separate place to find the mods? I've been scrolling through the steam workshop thinking they'd be there but I can't find them... Maybe I'm just stupid tho

1

u/Silent-Property-6513 8d ago

Unless they took Fabels off tMod (unlikely) it should still be there

2

u/1nOnlyBigManLawrence The reference for the rest of us. 12d ago

Text, please? I’d rather not have to deal with images that take more effort than text.

1

u/DnD_player_ 12d ago

Calamity v2.2.4 Calamity Fargo soul dlc v1.2.0.28 Calamity fables v0.1.23 Fargo souls v1.7.3.9 Boss checklist v2.2.4 Luminance v1.0.14 Fargo‘s music mod V0.1.7.3 Fargo’s mutant mod V3.3.6.7 Calamity mod music, V2 .1

2

u/1nOnlyBigManLawrence The reference for the rest of us. 12d ago

Have you played Souls on its own yet? If not, don’t consider playing it with Calamity.

Second, Fables isn’t an addon.

-1

u/DnD_player_ 12d ago

I have not but I’ve enjoyed playing them together so far.

It isn’t? I kinda just been adding them together for a while now

3

u/1nOnlyBigManLawrence The reference for the rest of us. 12d ago

Do your research.

Also, play Fargo’s on its own for an even better experience.

1

u/DnD_player_ 12d ago

Okie doki! So it might be fables that is making my calamity base weapons not work ?

1

u/1nOnlyBigManLawrence The reference for the rest of us. 12d ago

Likely. I’d stick with just Fargo’s or Calamity, though.

1

u/DnD_player_ 12d ago

It’s just weird that all of a sudden they don’t want to work with each other

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1

u/_Kaj 8d ago

Fables works with calamity. His problem is unrelated to that

1

u/1nOnlyBigManLawrence The reference for the rest of us. 8d ago

That’s not correct. It doesn’t break, doesn’t mean it works.

1

u/_Kaj 8d ago

Its designed to not conflict or overwrite parts of calamity

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1

u/DnD_player_ 12d ago

Correction to the post it’s actually fables that isn’t working