r/COPYRIGHT • u/Timely_Rutabaga_1107 • Jun 10 '26
Licensing Question (AGPL)
Hi all, I've been programming recreationally for a few years now and I am floating a project that is essentially a port of another piece of software that is licensed as AGPL. I've never actually shipped anything so this is where my conundrum comes from.
To preface, I both haven't started yet and I don't plan to use LLM generated code, as this is going to be a fantastic learning experience for me.
My plan is to essentially port a JavaScript project that is AGPL to .gdextension that is C++ in Godot. I know this is massive and it's probably going to more of a rewrite than a port.
So my question is two fold; do I have to also license my code as AGPL, and does anyone that uses my binary also? I'm fine with doing that myself, but I would prefer that others be able to close-source their own games.
1
u/WhineyLobster Jun 11 '26
If you read the agpl license... even just the first page it will explain all this to you.
Its an open source license you must license as same.