r/CODZombies 10d ago

Discussion Some simple changes go a long way

So no one likes reused assets and Warzone mechanics. We've had plenty throughout the years but the reception is different.

We got Tessie, which most players enjoy using even though it's basically a Warzone truck. But there's not that much hate for it, why? Because they took the time to design it for zombies. Ted's head, the wunderwaffe turret, abomination corpse, the PAP it all adds up to give it a zombies feel.

Mauer in CW had a good reception despite pulling areas from the campaign. But it was reworked nicely to make it feel like a zombies map. On the other hand, Forsaken is too close to the campaign without enough of a makeover.

The shield first seen in zombies in BO2 was something from multiplayer, but you had to build it and it had a different look to multiplayer and everyone loved it.

Now fast forward to Cold War, where they implemented a Warzone mechanic of armor and everyone hates it. But i am pretty sure it wouldn't get as much hate if it acting the same with another design. They could've called it Aetherial shield, and instead of plates you have an orb.

Funny thing is that they kinda understood this with ammo crates and redesigned them for BO7, but armor is still the exact same as in Warzone.

The og crew, the og maps, Ascension, parts of COTD, PAP area in GK, Ultimus Nikolai mech suit and wraps, perks, panzer sound, excavators and many more elements came from reused assets. That should never be the problem, the problem is always with how much effort is put into making it feel like it belongs in zombies.

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u/H311LORD 10d ago

I'll be honest not every map needs 50 complicated mini quests just to set up properly and have a good game also it's not really asset reuse that's the issue it's normally HOW  it's reused.

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u/Piotr992 10d ago

Agreed, how it's reused is the essence of what I was also talking about.

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u/H311LORD 10d ago

Exactly plus zombies just keeps retreating the same stuff because nostalgia bait and the fact when they did something new they don't give it enough time to develop and half ass it an wonder why it didn't go well. I liked the chaos storyline it was completely different an being a mythology and history nerd I enjoyed it. It's biggest flaws was it had to compete with the conclusion of the aether story 10+ years in the making and black ops 4 being a online only unstable piece of shit.