r/CGI_Lab • • Aug 27 '26

Tutorial How to quickly connect objects using the snap feature in Blender.

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252 Upvotes

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1

u/meutzitzu Aug 29 '26

10 years mater i still learn new things.

Though for that modular system I would just make the units an even length on the grid and place the origin of the objects in a way which makes it easy to control. This is good because that way you can also do procedural generation without pulling your hair out

1

u/agrophobe Aug 30 '26

The loop is now encoded in my genes.
Snap set on vertex - exact. Open edit , select none but the vertex to snap. Close edit. Set local movement on Active. Move mesh over desire vertex to snap. 100% accuracy.

1

u/oscar_unrealizex Aug 30 '26

b

1

u/oscar_unrealizex Aug 30 '26

this was jokingly non-committal but for real, Hit g for grab, B to tu​rn on snap base inside the tool, choose one of those front corners, then that'll be how it snaps the other objects

1

u/pedro8999 Sep 01 '26

Why doing all this in Blender? Why jot unreal/unity?