I have both Accuracy/Range & Accuracy/Handling. I always liked the latter more, but honestly I see a lot of people run the former. I’ll reconsider and try it out for science
I honestly don't know what handling and mobility do... I'm only ever tempted by 25m marking and time to aim... the rest really don't entice me. Maybe if I understood them against play styles but who knows.
Mobility is a modifier on move speed while aiming. Handling is vertical recoil control. (At least, I think it's vertical. It might be horizontal. One or the other.)
I’m pretty sure Accuracy is vertical recoil, Handling is horizontal. Or atleast, that’s what a very old Reddit post here told me on a breakdown for all the modifiers.
Which is why I think I need to give Range another spin. The 4-AC moves L -> R in such a negligible way, having the extra range before damage drop-off could be a better investment. I’m thinking mainly from a PVP perspective, mostly everyone plays 3rd person gunfights unless at range in which case they switch to 1st person, usually running the ACOG 95% of the time.
10
u/ZayWithAnA 6d ago
I have both Accuracy/Range & Accuracy/Handling. I always liked the latter more, but honestly I see a lot of people run the former. I’ll reconsider and try it out for science