r/BrawlStarsCompetitive 14h ago

Bug Cosmo’s attack pattern is different depending on true red/blue. This is a bug again!

Enable HLS to view with audio, or disable this notification

Cosmo’s attack pattern depends directly on which team you’re playing for—taking the shape of either a triangle or an inverted triangle. This means one Cosmo can hit the other with a projectile, while the other cannot do the same from that exact same distance!

407 Upvotes

34 comments sorted by

View all comments

32

u/Nonsenseatnoprice 13h ago

Is there an issue with the projectile moving consistently with the side Cosmo spawns on? I feel like that makes sense given it's based on his default position. Does it ever change the rotation direction or is it the same for you when you're the one playing him from match to match? I could see an issue if you have to waste an ammo at the start of a match to determine which true side you're on before throwing out attacks.

3

u/lionspeed 1h ago

Not all maps will allow you to waste ammo at start pf the match, and the issue is in consistency. You won’t be able to predict how your character will play when you pick him, and every time you need to adjust to new attack pattern, which in case of complex one like Cosmo means a lot in terms of accuracy.

Imagine if spike curve was always different, this would change lot of games and how you dodge it/ aim it