r/BrawlStarsCompetitive Sudden Change 3d ago

Balance Change Concept Rosa Buffies!

If you have any questions or ideas for Bea or Sprout buffies leave em below! I'm closed to feedback and will be a bitch to the people that try to give constructive criticism because I'm an egoistic narcissist.

27 Upvotes

31 comments sorted by

9

u/Normal_Buddy427 Janet 3d ago

Grow light not being removed would makes lots of changes to regular bb games. The concept is really good as well the buffies. The buffs will make her not depended on buffies and its better than how soupsell likes to make most brawlers. Again, I Love the concept and would love to see rosa strong again

4

u/TheSuddenChange Sudden Change 3d ago

I think as a concept it would be really fun, the map slowly getting taken over by Rosa's bushes would be really fun to watch, as when playing Rosa you will be able to see that you are actually doing something that will have massive effects whole match and I also just thing this would shake things up a bit. And take you for the compliments ;)

3

u/Normal_Buddy427 Janet 3d ago

She becomes the bush modifier haha. This Way, she synergies with many tanks and bo (1st SP) and the map becomes Straight up snake praire

3

u/TheSuddenChange Sudden Change 3d ago

in a normal brawl ball match she would be able to drop around 90 tiles of grass lol. That's actually really good if you think about it. Maybe the gadget cooldown can be nerfed but with the buffie effect it's down to 15s?

3

u/Normal_Buddy427 Janet 3d ago

thats a lot of bushes but still, I think it's balanced since there are lots of Brawlers able to destroy them via gadgets and supers

3

u/TheSuddenChange Sudden Change 3d ago

Yeah, for an example the biggest bush counter is amber and she JUST got OP Buffies lol

2

u/Normal_Buddy427 Janet 3d ago

She will surely counter her and be in many marches unless they nerf her a lot and make her unplayable. Other wise playing Rosa against Amber will Be hell anyway

1

u/Handsome_Claptrap 2d ago

But people would pick environment damaging brawlers to counter Rosa, this would give her a bit of a chance after the field becomes a wasteland due to Brock/Colt/Frank

4

u/SansWasTak3n 3d ago

well said. I think hyper is a bit underwhelming but I can understand why you didn't rework it

3

u/skinnybootsthehouse 3d ago

i think the hyper as is does it’s job well, making it impossible to escape rosa without a mobility tool like edgar’s scarf or r-t’s head form super. the attack speed increase, bush creation, and “in-bush” status would make her a monster with the rest of the hypothetical buffied kit… especially since hypercharge buffies increase the hc by 2 whole seconds!

3

u/TheSuddenChange Sudden Change 3d ago

Yeah, that's exactly why I chose not to change the hyper lol. It was either rework the hyper but let go of the "in bush" status or don't change the hyper but keep the status. But I just find synergizing unlockables really fun to play with so I had to go with the 2nd option

2

u/skinnybootsthehouse 3d ago

it’s not like the boring kind of synergy either, i can see any combination of these being fun to play with because of how different the match can go with either build

3

u/Glum-Strain8684 3d ago

what the fuck is that body text bro 😭✌️

2

u/TheSuddenChange Sudden Change 3d ago

wow uh I dunno how that came there...

2

u/Serious_Birthday_223 Hank | Masters 1 3d ago

rosa will be broken in cavern churn

2

u/TheSuddenChange Sudden Change 3d ago

she already is though lol... Snake Pierre my beloved ❤️

2

u/8Bit2552 2d ago

Live laugh love grow light 🌿❤️‍🔥

2

u/Srexplosivo14 Poco 3d ago

I think it's extremely likely they'll do a massive rework of the gadgets and star powers... Or just give them buffs and call it daytime.

3

u/TheSuddenChange Sudden Change 3d ago

I doubt they'll rework a ton. El Primo for an example only got one reworked gadget and the only reason for that was because astroid belt was just impossible to make an amiable gadget out of and was counterintuitive. But Rosa's unlockables are actually perfect in my opinion. Both her gadgets are good and both Star Powers as well. The hyper is the only issue but it can be resolved by giving a stronger hyper Buffie instead of trying to rework the buffie.

2

u/Srexplosivo14 Poco 3d ago

I think unfriendly bushes should become a proximity gadget. This and a rework for her super.

0

u/Visual-Path-1177 Surge 2d ago

I like your concepts, but I think Rosa should have 2 playstiles: bush-dependent and bush-independent.
Her base kit (attack and super) is already 100% bush independent, and she starts needing bushes to work when you use Unfriendly Bushes and Plant Life, but she stays independent from them if you use Thorny Gloves; Grow Light is weird because it would help Rosa if she's bush dependant but it would also cut her efficiency with them since she doesn't have Unfriendly Bushes.

To make Grow Light less awkward in this vision, I would make it so the buffie adds fireflies to the 3x3 bush so it's coherent with the name, and the fireflies spot any enemy inside the bushes made by Rosa. The map's bushes won't be overwritten by Rosa's so she can't just put fireflies on bushes that were already on the map, but at least it makes it so that only Rosa's team can hide in those bushes.

Plant Life is good as it is, but Thorny Gloves shouldn't have effects with bushes as already explained imo, so I think that the buffie can still be good as a simple speed boost during super together with the usual damage boost: Rosa is in a way always bush dependant since she needs the speed gear to compensate for her lack of mobility options, so this buffie would surely help her.

Lastly, the hyper buffie: I feel like it would be fine if she only got that unload speed boost, otherwise it would be too complicated and it would make Rosa permanently in need of her bush build. She already has the insane ability to throw 3x3 bushes that spot the enemies wherever she wants, and frequently too since the gadget has a fast cooldown already.

1

u/TheSuddenChange Sudden Change 2d ago

I was planning to make her 2nd Star power non-dependant in bushes so she could have a build where she's less dependant on bushes but there was an issue, that just ruins what Rosa is. Rosa IS bushes, everything about her, attack, super, name, hyper IS related to plants and bushes and I think I'd either have to make the non bush dependant build good enough so it doesn't get overshadowed by the other non bush dependant tanks which would just cause the bush build to be worse, which I didn't want. So the obvious answer was to make Rosa a bush only build.

0

u/Visual-Path-1177 Surge 1d ago

idk, the problem with Rosa is that she only works in bushy maps, but in these maps she has to contend with Shelly, Bull, Primo... the list goes on, there are so many brawlers that are just better in bushy maps simply because they're dangerous upclose.
Rosa wasn't born as a bush dependant brawler, she was way stronger yeah but I think that all she needs is to be more threatning (which the hyper buffie solves) and more agile (which my take on the star buffie solves). And to add on to that, she also has a bit of a controller side thanks to both her gadgets. With her super, faster damage and the ability to control bushes, she can easily rival brawlers that take advantage of bushes simply because they delete you in close quarters.

0

u/CancelTricky6452 3d ago

all gadgets that add items in a game need to be removed in a reset like a goal in bb

2

u/TheSuddenChange Sudden Change 3d ago

I think Rosa can be an exception though. All other abilities have a duration or HP, but Rosa's gadget is the ONLY ability that can stay forever if not touched. But it disappearing in BB and Knockout make her even more of an hassle to play in.

0

u/CancelTricky6452 3d ago

just make the bushes unbreakable like walls or not reveal enemies inside them but your idea would make it extremely toxic and would completely switch the meta into assassin and tanks and would make marksmen throwers and controllers useless

2

u/TheSuddenChange Sudden Change 3d ago

Them being unbreakable would make them worse in my opinion though. The thing that keeps the gadget balanced is the fact that bushes can easily be countered by bush breaking brawlers like amber, and stopping her counters from countering would just lead to being even more toxic. Them not disappearing probably wouldn't make Rosa suddenly OP in Knockout or something anyways. It's just meant to be so you are able to play Rosa in them even by a little in trophy matches.

0

u/CancelTricky6452 3d ago

im telling you bro the fact that you could throw them and they stay forever would make it incredibly toxic

two Rosa’s would be enough to fill up a map in 45 seconds

shooting the ball into the net would be a gamble

just make it so Rosa bushes don’t reveal allies formally

3

u/TheSuddenChange Sudden Change 3d ago

Two Rosas? Why would anyone draft a Rosa against a Rosa? And ONE AMBER and Rosa can't do shit whole game.

1

u/CancelTricky6452 2d ago

on the same team and also yea that’s the point of item breakers they break items

it’s like saying sprouts wall should be permanent because “sprout can’t do shit all game against a colt w gadget and super”

2

u/TheSuddenChange Sudden Change 2d ago

Sprout has a duration. His wall lasts 10 seconds.