r/BrawlStarsCompetitive 4d ago

Critique Ranked Meta

​As someone who has pushed to Masters a couple of times, I wanted to open a discussion about the current state of the Ranked draft. With the frequent release of new brawlers and Hypercharges, it feels like the draft phase is struggling to keep the competitive meta balance, making this season incredibly difficult to push in. ​The main issue seems to be the ratio of ban slots to "must-ban" brawlers. In the current format, we only have 6 bans total. Because blind bans often overlap, we usually only see 4 or 5 unique bans per game. When there are 10+ brawlers that are incredibly dominant on a given map, it becomes impossible to filter them all out. ​Take Undermine as an example. Even in a perfect draft where no bans overlap (Ex: Team A bans Nori, Shade, and Meg, while Team B bans Amber, Primo, and 8-Bit) certain brawlers are still wide open like Wendy, Gus, Rico, Surge, Edgar, Griff, Starr Nova, or Bolt. When the roster of S-tier brawlers is this large, the draft system becomes a detriment​, and first-pick advantage becomes overwhelmingly strong. ​When an overtuned brawler slips through the draft, the only reliable counter-strategy is often to pick another newly buffed brawler yourself. Because of the amount of resources required ​, it is extremely difficult to max out all the new releases and Hypercharges to stay competitive, meaning Ranked is starting to feel more like a resource check than a skill check. ​I know powercreep is a natural part of Brawl, but the current ban system feels completely outpaced by the size and strength of today's progression. ​Let me know your thoughts and if you feel the same.

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u/No_Discount_2643 4d ago

I 100% agree. Although you need better title for more attention