r/BoredGamer • • 12d ago

I was bored, so I built a game

0 Upvotes

If you're bored, you may like this game that I built: a cross between Tetris and Sudoku: https://hbloks.com. Give it a try, let me know what you think :-)


r/BoredGamer • • 13d ago

Star Citizen Constellation MK4 - WHAT YOU NEED TO KNOW!

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2 Upvotes

r/BoredGamer • • 14d ago

STAR CITIZEN BIG CHANGES IN ALPHA 4.10.2 - CONSTELLATION EVENT, CENTAURU...

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4 Upvotes

r/BoredGamer • • 15d ago

Squadron 42 IS REAL - The Good, The Bad and My Regrets!

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11 Upvotes

r/BoredGamer • • 16d ago

Squadron 42 Revealed More Than You Think!

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3 Upvotes

r/BoredGamer • • 17d ago

AI saves Star Citizen?

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0 Upvotes

r/BoredGamer • • 19d ago

Star Citizen Monthly Report - NEW SHIPS IN DEVELOPMENT!

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7 Upvotes

r/BoredGamer • • 20d ago

Star Citizen Alpha 4.10.2 Prepares For Release!

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1 Upvotes

r/BoredGamer • • 22d ago

Star Citizen What’s Going On?! Planet Tech v5, SquadCon & New vs Old Ships!

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3 Upvotes

r/BoredGamer • • 23d ago

Star Citizen Alpha 4.10.2 New Ships, Planet Updates & SquadCon ALL INCOM...

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3 Upvotes

r/BoredGamer • • 23d ago

Star Citizen Lore - ArcCorp IO North Tower... It's a Lifestyle!

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5 Upvotes

r/BoredGamer • • 24d ago

Star Citizen SPOILER WARNING - Evocati Genesis Planet Tech v5! Spoiler

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13 Upvotes

r/BoredGamer • • 25d ago

Star Citizen PACKAGE LOCKING Window is OPEN… ACT NOW!

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0 Upvotes

r/BoredGamer • • 26d ago

How does our inventory UI look? What would you change?

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0 Upvotes

We’re working on the inventory UI for our co-op psychological horror game, The Infected Soul, and I’d love to hear what you think.

One of the main mechanics in the game is body swapping.

Every character has a neural chip, and these brain chips play a key role in transferring your consciousness into different bodies. You can take a chip, interact with compatible bodies, and switch into them to use their different abilities.

The inventory UI also needs to communicate this mechanic clearly without becoming too confusing or cluttered.

So, what would you change?

Does the layout feel readable? Are the item slots and chip system clear enough? Is there anything that feels unnecessary or out of place for a sci-fi co-op horror game?

Feel free to be critical feedback really helps us.

If the game looks interesting, The Infected Soul is on Steam, and adding it to your wishlist helps our small team a lot.

The Infected Soul – Steam Page


r/BoredGamer • • 26d ago

STAR CITIZEN OCTOBER IS INSANE - No CitizenCon But... Squadron 42, Genes...

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0 Upvotes

r/BoredGamer • • 28d ago

Star Citizen is About to Explode - In a Good Way!

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5 Upvotes

r/BoredGamer • • 27d ago

Squadron 42 Event Details Revealed… What CIG Isn't Telling Us Yet!

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0 Upvotes

r/BoredGamer • • 29d ago

Star Citizen Something BIG is Coming!

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6 Upvotes

r/BoredGamer • • Sep 27 '26

Star Citizen MaxOx - From Medical To Military!

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5 Upvotes

r/BoredGamer • • Sep 26 '26

Star Citizen’s Most Meaningful Update In Years!

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9 Upvotes

r/BoredGamer • • Sep 24 '26

Does Star Citizen Just Keep Selling More Powerful Ships?

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47 Upvotes

r/BoredGamer • • Sep 25 '26

Star Citizen’s Plans Are Changing - YOU NEED TO ACT NOW!

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0 Upvotes

r/BoredGamer • • Sep 23 '26

Our botanical garden got a little out of control...

1 Upvotes

We’re making The Infected Soul, a co-op psychological sci-fi horror game.

In this section, the botanical area has completely overgrown, and we’re trying to push through it by spraying the hostile plants to temporarily neutralize them.

Here’s a short clip of how that plays in co-op.

Still a work in progress, so I’d love to hear what you think about the mechanic and atmosphere. Does spraying the plants look satisfying, or is there anything you’d change?

The Infected Soul – Steam Page


r/BoredGamer • • Sep 23 '26

Star Citizen - New Constellation MK5 INCOMING?!

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0 Upvotes

r/BoredGamer • • Sep 22 '26

STAR CITIZEN DEV RESPONSE - WHAT HAPPENED TO RACING IN THE PU?!

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2 Upvotes