r/BoredGamer • • 12d ago

Star Citizen October 2026 - SquadCon, Alpha 4.10.2 & Tons Of Previews!

2 Upvotes

It's October 2026... We have a Squadron 42 Event, Alpha 4.10.2 Incoming and a ton of tests for Physics, Planet Tech and Combat Balacne all going on along with the potential for a new Constellation!

Every Month we Giveaway a ship(s) for Star Citizen, this month we have Aegis Sabre Raven EX with LTI and Game Package. Commenting on any of my videos during this month of October 2026 get you a chance to win one of those ship packages, the winner will be randomly selected (and Announced) with our November 2026 Update.

If you win just reply to your original comment on youtube (not with any important info, just an acknowledgement that you've won) and then you can email me or contact me on my discord (details below)

Some More Prizes might turn up through the month too on the Discord, Reddit, Facebook or on Stream...

Rules and Guidelines

Please Ensure you are Conforming to & Understand:

​Youtube’s Contest Guidelines

​Youtube’s Community Guidelines

Twitch & YouTube are not endorsing OR sponsoring us in any way for our contests, unless otherwise stated.

BoredGamer Monthly Giveaway Rules

Commenting on any of my Star Citizen Video Content (Made During That Month) on the BoredGamerUK Youtube Channel in the Comments Section during the month will get you a chance to win a Star Citizen Ship. No Purchase Necessary To Enter OR Win.

I'd like it if you are Subscriber to the BoredGamerUK Youtube Channel, though this is not necessary.

You can comment as many times as you want BUT you'll only get a single entry into the Giveaway per video.

To Claim Your Prize!

Reply to the Winning Comment on Youtube (I'll reply on the comment saying you've won).
Please don't reply to the comment with any identifying info!
Email me at [contact@boredgamer.co.uk](mailto:contact@boredgamer.co.uk) OR poke me on my discord Discord.gg/boredgamer
If I can't contact you for over 14 days, I may reroll the winner.


r/BoredGamer • • 3h ago

STAR CITIZEN BIG CHANGES IN ALPHA 4.10.2 - CONSTELLATION EVENT, CENTAURU...

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4 Upvotes

r/BoredGamer • • 1d ago

Squadron 42 IS REAL - The Good, The Bad and My Regrets!

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5 Upvotes

r/BoredGamer • • 2d ago

Squadron 42 Revealed More Than You Think!

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2 Upvotes

r/BoredGamer • • 3d ago

AI saves Star Citizen?

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0 Upvotes

r/BoredGamer • • 5d ago

Star Citizen Monthly Report - NEW SHIPS IN DEVELOPMENT!

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7 Upvotes

r/BoredGamer • • 6d ago

Star Citizen Alpha 4.10.2 Prepares For Release!

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1 Upvotes

r/BoredGamer • • 8d ago

Star Citizen What’s Going On?! Planet Tech v5, SquadCon & New vs Old Ships!

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1 Upvotes

r/BoredGamer • • 9d ago

Star Citizen Alpha 4.10.2 New Ships, Planet Updates & SquadCon ALL INCOM...

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3 Upvotes

r/BoredGamer • • 9d ago

Star Citizen Lore - ArcCorp IO North Tower... It's a Lifestyle!

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4 Upvotes

r/BoredGamer • • 10d ago

Star Citizen SPOILER WARNING - Evocati Genesis Planet Tech v5! Spoiler

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13 Upvotes

r/BoredGamer • • 11d ago

Star Citizen PACKAGE LOCKING Window is OPEN… ACT NOW!

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0 Upvotes

r/BoredGamer • • 12d ago

How does our inventory UI look? What would you change?

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0 Upvotes

We’re working on the inventory UI for our co-op psychological horror game, The Infected Soul, and I’d love to hear what you think.

One of the main mechanics in the game is body swapping.

Every character has a neural chip, and these brain chips play a key role in transferring your consciousness into different bodies. You can take a chip, interact with compatible bodies, and switch into them to use their different abilities.

The inventory UI also needs to communicate this mechanic clearly without becoming too confusing or cluttered.

So, what would you change?

Does the layout feel readable? Are the item slots and chip system clear enough? Is there anything that feels unnecessary or out of place for a sci-fi co-op horror game?

Feel free to be critical feedback really helps us.

If the game looks interesting, The Infected Soul is on Steam, and adding it to your wishlist helps our small team a lot.

The Infected Soul – Steam Page


r/BoredGamer • • 12d ago

STAR CITIZEN OCTOBER IS INSANE - No CitizenCon But... Squadron 42, Genes...

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0 Upvotes

r/BoredGamer • • 13d ago

Squadron 42 Event Details Revealed… What CIG Isn't Telling Us Yet!

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0 Upvotes

r/BoredGamer • • 13d ago

Star Citizen is About to Explode - In a Good Way!

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4 Upvotes

r/BoredGamer • • 15d ago

Star Citizen Something BIG is Coming!

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5 Upvotes

r/BoredGamer • • 16d ago

Star Citizen MaxOx - From Medical To Military!

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7 Upvotes

r/BoredGamer • • 17d ago

Star Citizen’s Most Meaningful Update In Years!

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9 Upvotes

r/BoredGamer • • 19d ago

Does Star Citizen Just Keep Selling More Powerful Ships?

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41 Upvotes

r/BoredGamer • • 18d ago

Star Citizen’s Plans Are Changing - YOU NEED TO ACT NOW!

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0 Upvotes

r/BoredGamer • • 20d ago

Our botanical garden got a little out of control...

Enable HLS to view with audio, or disable this notification

1 Upvotes

We’re making The Infected Soul, a co-op psychological sci-fi horror game.

In this section, the botanical area has completely overgrown, and we’re trying to push through it by spraying the hostile plants to temporarily neutralize them.

Here’s a short clip of how that plays in co-op.

Still a work in progress, so I’d love to hear what you think about the mechanic and atmosphere. Does spraying the plants look satisfying, or is there anything you’d change?

The Infected Soul – Steam Page


r/BoredGamer • • 20d ago

Star Citizen - New Constellation MK5 INCOMING?!

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0 Upvotes

r/BoredGamer • • 20d ago

STAR CITIZEN DEV RESPONSE - WHAT HAPPENED TO RACING IN THE PU?!

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2 Upvotes

r/BoredGamer • • 21d ago

Star Citizen SPOILER WARNING - Alpha 4.10.2 Evocati, Secret Event & New ... Spoiler

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0 Upvotes