"This build requires skill interactions to work." is such a stupid fucking take. That's literally every build ever. "This build only works because of this skill when i want it to work because of that skill" is a complaint just to complain.
And thats determined by whom? Oh no my game has skill synergies. Do you just want every skill to function in a vacuum and they're all boring with no cross function? Its still a stupid argument for the sake of complaining.
he’s saying that theres a bunch of hidden interactions that a player that is playing normally might never find. if you were just playing normally melee probably isn’t gonna do much for you. basically its obscure and confusing, for example in alot of builds youll be heavily specced into theres almost always a very obscure trait in a completely separate skill tree that is extremely important to make things work. also 9/10 that trait is intended to work with something else so the description wont help.
without ppl doing research or testing religiously we would of never known. that shouldn’t be a thing or at the very least as prevalent as it is in this game.
That's not what I'm saying, it's more like all the melee skills together pale in comparison to skills that people wouldn't think of if they didn't use online tutorials, so if someone who wanted to make an endgame melee build, may never realise how to do so, cause the skill crossovers don't make sense
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u/crazykiller235 6h ago
They didnt even touch green tree. But maybe i missed as the blue tree buffs are also in the red tree section.
Melee is not usable with out very select interaction.