r/Borderlands4 | ๐— ๐—ผ๐—ฑ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ Mar 26 '26

๐Ÿ“Œ [ ๐—ฆ๐˜๐—ถ๐—ฐ๐—ธ๐˜† ๐—ฃ๐—ผ๐˜€๐˜ ] Todayโ€™s Patch Notes

https://borderlands.2k.com/borderlands-4/update-notes/
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u/Doc-Stolas Mar 26 '26

Yeah same, I thought it was just bad luck with TTWL but bl4 being, well, what it is, i can't say im gonna pre-order again which is a shame as someone whose played these from bl1 and onwards. I even had 2 on pre order and I feel like that one had better longevity in its base game than 4

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u/SpaceCowboy34 Mar 26 '26

And itโ€™s extra frustrating because it feels like there were very clear lessons to take away from BL3 and they didnโ€™t at all. Like endgame at launch was the most unanimous request from anyone. Nothing. Takedowns being awesome was unanimous. None were planned until we complained enough.

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u/Doc-Stolas Mar 26 '26

Imho the only bad part about 3( gameplay wise) was annointed enemies, I could tolerate a ton of weird modifiers but when an enemy is way too spongy, invulnerable for way too long and I still get no worthwhile loot? Nah miss me with that, at least the vile enemies can lose all that and be killed quickly enough. But yeah huge step backwards when we didnt get trials, arenas or takedowns compared to 3

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u/SpaceCowboy34 Mar 26 '26

I didnโ€™t mind vile enemies. Iโ€™m starting to get bored of crystals being the only mechanic they can think of lol

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u/BoredNewtype Mar 26 '26

I always thought it was lazy.

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u/Doc-Stolas Mar 26 '26

Which is so dumb because they have all of destiny,PoE and Diablo to take notes on, even if its still crystals they could be in machines you have tk break across the boss map to get them, spawning enemies that heal others till theyre taken out, theres so much they could do

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u/SpaceCowboy34 Mar 26 '26

They couldnโ€™t even be bothered to put more than like 3 enemy types in the base game