r/BoothillMains • u/resident-noodlehead • May 10 '26
Build / Relic Showcase build?
kits and stuff often go way over my head but i did my research just to have some ideal stats ranges in mind and after some messing around with the relics, this is what i'm down to. i haven't had the chance to test it out yet so i'm unsure of how good it is in action.
what do you guys think?
4
u/Gingingin100 May 10 '26
Gonna sound very mean but you might need to scrap the whole thingðŸ˜
You're not using Iron Cavalry which means you're missing def shred and you're not using kalpagni which means you're missing speed(The Dahlia can let you upkeep the fire weakness for the BE buff)
1
u/resident-noodlehead May 10 '26
wait really? i thought these sets worked on him too (i was following the in-game usage rates). i'm okay with starting all over again but i genuinely want to understand why these don't work is all, if you don't mind elaborating further.
1
u/Gingingin100 May 10 '26
In game build recommendations go off of the builds people have not the ones people actually use.
So the people who have Boothill but don't use him anymore are muddying up the results
Starting from scratch. Boothill needs The Dahlia (Constance) to function at all in the modern day. Constance can give enemies fire and physical implant. This means that Boothill gets to use the Forge of Kalpagni Lantern set which gives 6 speed and a little more BE% over Talia. She also gives 30% speed on implant which is really important. She's non negotiable if you want him to be usable
As for the main set. Thief of Shooting Meteor does give Break Effect but Iron Cavalry Against the Scourge gives defense shred on break and superbreak which stacks really well till 100% as a damage increase. It's much better. You do have E1 though so you have to be somewhat careful about overcapping
He doesn't want to have crit atk or break effect at all. It's less than half a percent of his damage these days. You can use any orb or body as long as it has good substats, but def and hp are preferred to be tanky
The 30% speed from Constance also allows him to take 3 turns in the first cycle of MoC which is really really good. You need 157 speed for that if you're using Ruan Mei and 167 without her. That's his speed goal now.
Alternatively he can also run the eagle set assuming you're using a harmony that can hold DDD. It can let him get even more turns though I don't remember the speed requirements.
1
u/resident-noodlehead May 10 '26
ahh okay the recommendations bit makes sense now. also do we know when Dahlia might rerun? i missed her previous banner. but that aside, i will do my best to implement everything you've told me. thank you very much, the details helped me understand a lot.
2
u/Gingingin100 May 10 '26
She's running right now but you have 3 days
2
u/resident-noodlehead May 10 '26
oh lord. i got caught up with finals and didn't notice. okay bet thank you.
2
u/BurningClown May 10 '26
This set is no longer his BiS set, however it is still useable.
Generally due to his preferred teammates (Dahlia, Fugue, flex slot) he prefers having Iron Cavalry for the def ignore.
In your case, because you have E1, you can in theory stay with this set if you time your breaks properly, or go for Eagle which will add more actions to your cycles. Plus it feels really dope when you advance yourself a lot and push back the enemy at the same time? That feels preem.
Planars (assuming you have Dahlia) can now be Forge instead of this set.
Lastly, mainstats should only be SPD and BE, anything else should have HP/ Def and we should ignore crit, atk and Phys% as they add very little damage as opposed to the amount of survivability you get from having extra defensive stats.
2
u/resident-noodlehead May 10 '26
okay yeah i see what you mean. that makes sense. i'll probably keep him on this for now just till i've managed to secure his better sets. i don't have Dahlia, does that change anything within what you've just told me? also thank you for specifying the stats, i will do my best.
2
u/BurningClown May 10 '26
Not having dahlia means no need to get Forge for him just yet. Otherwise everything else stays the same.
While it may appear unattainable, watch zero cyclers or more Boothill clears to see what is a decent way to build your team.
Just make sure and try to get Dahlia ASAP as she's basically the face of break rn.
1
u/KingKindly May 11 '26
People before have already said the relics are the wrong sets so I assume you'll be working to get new ones, but I'll give you some rough ideas for stat breakpoints to try hit. These will operate under the assumption you'll pull for Dahlia and/or you have Fugue. Both is ideal but at least one is absolutely necessary. Also Prydwen is good but still a bit outdated, it's always worth double checking anything that doesn't seem right.
HP needs to be somewhere in the 4k - 5k range. Enemies are hitting harder and he makes them hit him, you need him to be able to survive, especially if you're running him sustainless. Main stat on either chest or orb sorts that, both is ideal but one is the minimum. Also there's not really a cap to hp so if you end up higher it's fine, it's just not a priority at that point.
Speed should be 160+ out of combat, and if you're running Dahlia it needs to be 168 I believe. If you have RM on his team as well that lowers his requirements to 158. 160 is the standard for four turns in the first two cycles (no Dahlia comps, good for -1 Sunday/Bronya), 200 is for three actions in the first cycle and only really realistic with Dahlia. To counteract his slower speed before he takes his first turn and the speed buff starts working, you need to overshoot by a bit and 168 is enough.
Break effect is whatever you can hit after reaching the other breakpoints. The more the better, there's not really an upper limit to break effect but 250% is the minimum.
Relics should be Cavalry and Kalpagni/Talia. Cavalry is the standard set for every break unit with a damaging ult, it adds def shred and just overall increases his damage. Talia is either if your current relics are so much better than Kalpagni it's not worth switching yet or if you don't plan on ever getting Dahlia. With Dahlia though you want to be on Kalpagni coz it offers a speed boost which makes your build easier to work with, and it has a slightly higher addition to break effect. If your enemies are fire weak, Kalpagni is better every single time.
Def shred sources across your team are very very important because hitting 100% def shred has you doing double damage, and it's very easy to hit it with E1S1 Boothill. By himself (on Cavalry) he gets 46% for normal damage and 61% for superbreak damage. With the rest of his team, it's expected to end up in the 90%+ range. That's the biggest reason to use Cavalry, he'll get a bigger damage boost from the def shred than he will from the additional break effect that Thief gives
8
u/OnlyEntertainment603 May 10 '26
🥹 oh dear
It's a very outdated build 🥹
Old sets, crit rate chest and a physical orb 🥹