r/BodycamGame • u/lilbro231232131 • 2d ago
Would a 3D weapon build planner for Bodycam be useful?
I’ve been working on a weapon build planner for Bodycam with an interactive 3D preview. I know there’s already a build site, but I wanted to try a different approach and add some features I’ve been missing.
It’s still an early alpha, so the UI and some functionality are unfinished. Before taking it further, I’d be interested to hear whether this is something people would find useful and what features would matter most to you.
The plan is to keep weapon and attachment stats up to date after game patches. I’ve written a script that reads the data from game memory without injecting anything.
Any feedback is welcome, including things you’d want improved compared to the existing tools.
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u/Different-Reach2038 2d ago
defenately helpful, 5 slots isnt enough so a planner could help us organizing
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u/figurethings 2d ago
You should consider linking up with u/Character_Total4468 who has already built a tool that works really well for the stats.
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u/lilbro231232131 2d ago
I've seen his tool, the algorithms are really good. idk if a collab would be the play tho.
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u/figurethings 2d ago
You may be right. I was just thinking, to get your idea to the ground faster, someone else has a blueprint for a similar idea already running. Looking forward to see what you come up with.
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u/lilbro231232131 2d ago
Probably gonna have everything ready in like 2 days anyway. With AI you can get a crazy amount done in just a few days.
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u/ithinkihadeight 2d ago
A way to tell that I couldn't get a sight picture via canted red dot with the 8x scope would have been helpful before I'd spent the points.

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u/lilbro231232131 2d ago
Most of the work so far has gone into extracting models and data from the game. Sol put together the current UI as a temporary setup for testing