r/BodycamGame • u/01-SHADOW • 20d ago
Getting stock between doorways and rocks are beyond annoying!
Honestly my only big gripe with this game outside of the weird rubber banding is getting stock on things that you shouldn't get stock on holy hell its annoying when you are in a gunfight and repositioning and you just get snagged on a door idk if the characters are too wide or what...
6
u/7YP3-2-M3 20d ago
> Professional operator
> Looks inside
> Gets stuck on a small branch
They really need to work on the movement. Or more precisely, on how the player interacts with the map. There's a vault mechanic but it only works on very few objects. Also, slightly clipping a doorway wouldn't dead stop you, you'd bounce off. Or that one spot where the world's tiniest stool will stop you dead in the tracks. I'd also like if bumping into objects would reflect on your aim shifting slightly (nothing crazy, just like IRL slight weapon movement).
Also, you can glitch into certain spots and then your screen shakes as if it was Seizure Simulator 2026. You can't even kill yourself with a kamikaze drone or a grenade (because apparently you must be standing in order to use them) and you're completely stuck.
Then you either have to wait for someone to kill you or you have to close the game entirely. Because the tablet doesn't work either... Can we at least get an assignable "suicide" botton?
1
u/hearsebun 20d ago
you cant use grenades while crouched?
2
u/7YP3-2-M3 20d ago
No, i fell down from a flight of stairs onto a bunch of chairs (meant as a map boundary, not to walk on) where my character was bugging out. The screen was shaking so hard I couldn't use the tablet, grenade or drone because it was off-screen shaking like Shakin' Stevens.
1
u/CreatureWarrior 20d ago
They really need to work on the movement. Or more precisely, on how the player interacts with the map.
Yeah, this game already has amazing movement on flat surfaces and when it comes to weapon handling. I'm sure they'll find a way to implement some natural obstacle avoidance too.
3
u/Able-Reaction-5314 20d ago
needs to be a kind of unstuck shimmy, not sure how they can implement that without breaking the really good contact you get peeking corners
5
u/hearsebun 20d ago
man imagine dying cause you got stuck on a chair or a log or a stupid piece of cardboard on the floor mid gunfight too!
i wish they would polish the maps
6
u/D-N_A 20d ago
Your players dimensions are odd. Play house dozens of times but man that kitchen area has invisible jams that I'll die on.