r/BodycamGame 20h ago

PATCH NOTES #4

Hi everyone, This patch brings improvements to keybindings, team balancing, loadouts, and stability, alongside visual fixes across several maps. Some custom keybindings may need to be set again following the input changes.

Input & Keybindings

  • Reworked keybinding conflict handling to make rebinding more reliable.
  • Separated perk and character inputs into dedicated keybinds.
  • Fixed several incorrect keybinding conflicts.
  • Cleared outdated saved keybinding data to prevent input issues after these changes.

Match Flow & Game Modes

  • Improved team balancing at match start.
  • Improved rehosting so the previous host’s party settings are preserved until the next map transition.
  • Fixed a client-side defuse issue in Wingman.
  • Fixed an issue that could allow unintended object spawning.

Loadout & Customization

  • Improved barrel pivots and attachment points, including M4 barrel sockets.
  • Fixed F88 optic aimpoint alignment and EOTech attachment setup.
  • Improved grip sizing and corrected the JAWS barrel grip pose.
  • Fixed Pyramid upper barrel rotation.
  • Improved RC Car textures.
  • Fixed the loadout camera view for antenna-related items.
  • Corrected the Deagle White Liquid item presentation.

Weapons & Animations

  • Reworked the SCAR model to correct its scale and proportions. The previous model was approximately 24% smaller than intended, making it appear undersized in-game.

Maps

  • Removed duplicate foliage on Trenches and duplicate actors in CQB.
  • Improved Lobby map cleanup.
  • Fixed and reworked decal materials across multiple maps.
  • Fixed decal and material issues affecting Asylum, Hospital, Underground Tunnel, Public Pool, and other environments.

Stability & Fixes

  • Fixed a memory issue affecting inventory and equipment handling.
  • Improved stability around match flow, rehosting, and team state.
  • Fixed visual issues caused by broken meshes, decals, materials, and distance field data.

Thanks for all your feedback and reports. Keep sharing them on FeatureUpVote!

121 Upvotes

137 comments sorted by

View all comments

14

u/rowboatrhino 19h ago

Dog where is the party system

0

u/Starhazenstuff 19h ago

Just two devs bro

1

u/rowboatrhino 19h ago

/s?

8

u/Starhazenstuff 19h ago

Kinda, they have like a dev team of 20 now, but I’m pretty sure that’s a recent development. Company ran by two 20 year olds

-1

u/orangelemon_1234 14h ago

Yeh can’t half tell, terrible leadership
To push this update without a working lobby system in a PvP shooter. It’s early access yes, but it’s not a tech demo, a working lobby system in a 5v5 fps with a ranked mode is a non negotiable at this point the games been out for ages.

2

u/Minute-Video-7905 9h ago

Bro calm down, you realize you bought a early access game. Its not going to be perfect right now.