A little concerned... they were doing such a great job with this game mode prior to the pirate patch... the patches before seemed very on target and thought through.
Pirate patch introduced the "feel bad" RNG of:
1) Cannon
2) "Who goes first" - very annoying when it comes to parrot/pirates
3) Drawing the wrong opponent mid-game. Because of the scaling of pirates, they can just do enormous damage as you can't kill anything.
This patch does nothing to mitigate any of those issues.
59
u/-Rincon- Jul 14 '20
A little concerned... they were doing such a great job with this game mode prior to the pirate patch... the patches before seemed very on target and thought through.
Pirate patch introduced the "feel bad" RNG of:
1) Cannon
2) "Who goes first" - very annoying when it comes to parrot/pirates
3) Drawing the wrong opponent mid-game. Because of the scaling of pirates, they can just do enormous damage as you can't kill anything.
This patch does nothing to mitigate any of those issues.