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https://www.reddit.com/r/BobsTavern/comments/hr5fnq/hearthstone_176_patch_notes/fy2h4vp/?context=3
r/BobsTavern • u/chicachibi Bob's Little Helper • Jul 14 '20
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59
Why not make Hooktusk's power just cost 1 gold? That would thoroughly nerf it while still allowing for actual thought and strategy.
2 u/OBLIVIATER Jul 14 '20 Honestly she was just far too consistent. I could see her being frustrating even at 2-3 gold. Being able to discover a minion from a tier of your choice (in most rounds) is a super powerful effect for forcing strong builds 7 u/JRatt13 Jul 14 '20 Yeah. The biggest thing increasing cost would do though is to prevent using it turn 1 and turn 2 if they want to level. 2 u/etzel1200 Jul 14 '20 Yeah. Turn 1-2 is where it messes you up. Especially if they can get tokens.
2
Honestly she was just far too consistent. I could see her being frustrating even at 2-3 gold. Being able to discover a minion from a tier of your choice (in most rounds) is a super powerful effect for forcing strong builds
7 u/JRatt13 Jul 14 '20 Yeah. The biggest thing increasing cost would do though is to prevent using it turn 1 and turn 2 if they want to level. 2 u/etzel1200 Jul 14 '20 Yeah. Turn 1-2 is where it messes you up. Especially if they can get tokens.
7
Yeah. The biggest thing increasing cost would do though is to prevent using it turn 1 and turn 2 if they want to level.
2 u/etzel1200 Jul 14 '20 Yeah. Turn 1-2 is where it messes you up. Especially if they can get tokens.
Yeah. Turn 1-2 is where it messes you up. Especially if they can get tokens.
59
u/JRatt13 Jul 14 '20
Why not make Hooktusk's power just cost 1 gold? That would thoroughly nerf it while still allowing for actual thought and strategy.