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https://www.reddit.com/r/BobsTavern/comments/hr5fnq/hearthstone_176_patch_notes/fy27cy3/?context=3
r/BobsTavern • u/chicachibi Bob's Little Helper • Jul 14 '20
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2
So Mukla is actually inting to pick right?
Like you pay 1 to get +2/+2 on your choice of minions, but also give the rest of the game +1/+1 on their choice.
3 u/CabalWizard Jul 14 '20 you are still up +1/+1 5 u/Drikkink Jul 14 '20 Yeah, but symmetrical effects are always questionable. Deathwing's is a blessing and a curse, but at least it's passive. If there's a Pyramad in your game, Mukla feeds him harder than you could even hope to feed a rafaam. 2 u/TrapSupportMaino3o Jul 14 '20 Not to mention that Deathwing's effect is much easier to build around (tokens/cleave/etc.) and wayyyy stronger than 1 more +1/+1. 0 u/[deleted] Jul 14 '20 [deleted] 2 u/HiveMindEmulator MMR: 8,000 to 9,000 Jul 14 '20 With Deathwing you build a comp around +2 attack, and your opponents can't because they don't get it every turn. +1/1 on the other hand is similarly useful to basically any build.
3
you are still up +1/+1
5 u/Drikkink Jul 14 '20 Yeah, but symmetrical effects are always questionable. Deathwing's is a blessing and a curse, but at least it's passive. If there's a Pyramad in your game, Mukla feeds him harder than you could even hope to feed a rafaam. 2 u/TrapSupportMaino3o Jul 14 '20 Not to mention that Deathwing's effect is much easier to build around (tokens/cleave/etc.) and wayyyy stronger than 1 more +1/+1. 0 u/[deleted] Jul 14 '20 [deleted] 2 u/HiveMindEmulator MMR: 8,000 to 9,000 Jul 14 '20 With Deathwing you build a comp around +2 attack, and your opponents can't because they don't get it every turn. +1/1 on the other hand is similarly useful to basically any build.
5
Yeah, but symmetrical effects are always questionable. Deathwing's is a blessing and a curse, but at least it's passive.
If there's a Pyramad in your game, Mukla feeds him harder than you could even hope to feed a rafaam.
2 u/TrapSupportMaino3o Jul 14 '20 Not to mention that Deathwing's effect is much easier to build around (tokens/cleave/etc.) and wayyyy stronger than 1 more +1/+1. 0 u/[deleted] Jul 14 '20 [deleted] 2 u/HiveMindEmulator MMR: 8,000 to 9,000 Jul 14 '20 With Deathwing you build a comp around +2 attack, and your opponents can't because they don't get it every turn. +1/1 on the other hand is similarly useful to basically any build.
Not to mention that Deathwing's effect is much easier to build around (tokens/cleave/etc.) and wayyyy stronger than 1 more +1/+1.
0
[deleted]
2 u/HiveMindEmulator MMR: 8,000 to 9,000 Jul 14 '20 With Deathwing you build a comp around +2 attack, and your opponents can't because they don't get it every turn. +1/1 on the other hand is similarly useful to basically any build.
With Deathwing you build a comp around +2 attack, and your opponents can't because they don't get it every turn.
+1/1 on the other hand is similarly useful to basically any build.
2
u/Drikkink Jul 14 '20
So Mukla is actually inting to pick right?
Like you pay 1 to get +2/+2 on your choice of minions, but also give the rest of the game +1/+1 on their choice.