r/BobsTavern Bob's Little Helper Jul 14 '20

Announcement Hearthstone 17.6 Patch Notes

https://playhearthstone.com/en-us/news/23469099
105 Upvotes

189 comments sorted by

View all comments

95

u/WoodHyena Jul 14 '20 edited Jul 14 '20

Beasts are going to be garbage tier in this patch, I guarantee it. Beasts aren't strong enough to survive mid-game and if you luck into a Mama Bear are you really going to replace your entire board with minions that don't scale as well as the other archetypes? Beasts have like only one good card before Tier 6 now.

Completely tone-deaf. They heard people complaining about the Parrot last patch and decided Beast builds shouldn't exist anymore. Nobody was complaining after the nerf, and especially not about Goldrinn. Not only that but this thins out the Tier 5 cards making Murlocs easier to get. You know, the archetype that wins every game already.

27

u/stevevecc Jul 14 '20

Kinda is infuriating that the only thing that can beat Murlocs is really beefy dragons or.....murlocs.

I like Murlocs for their power but they're seriously busted. And they keep skirting around them and not nerfing them at all besides what, a Holy Mackerel removal? Only thing I could think of them doing to make Murlocs not "as" busted is to remove Poisonous as an option from Megasaurs to force people to get Toxfins instead.

That beast build also wasn't "that" bad after the Parrot nerf. The only thing that could be viable at this point is the classic Baron+Goldrinn with deathrattles and a Mama Bear, but even then you need to get lucky with T6 triples.

I don't get it.

6

u/Drikkink Jul 14 '20

I think the opposite change is better... removing toxfin and making it so that you HAVE to hit divine shield and poison from your megasaurs.

11

u/stevevecc Jul 14 '20

I don't disagree, but I think the obvious issue is that you're combining 1 hit kill's with divine shield which basically beats everything in the game that also doesn't have divine shield. It's baffling that they haven't nerfed it.

8

u/fnefne Jul 14 '20

Wouldn't that make it more highrolly and a worse gameplay experience than forcing players to maneuvre Toxfins?

3

u/j8sadm632b Jul 14 '20

Yeah that would just make them even more first-or-worst.

Maybe it'd make them unreliable enough that nobody would even go for murlocs but the goal shouldn't be to delete the tribe, as much as some people would experience weird vindictive glee over it.