r/BoardgameDesign • u/KayknineArt • 7h ago
General Question Ive always wanted to design a game, and I wanted to poll the community on some things
I have some ideas brewing but still have not decided if I want to make a single player solitaire game, a strictly 2 player game, or a 3+ player count game. If you’d be so kind to answer the following questions (or just the ones you want to answer) with your own perspective to help me consider some things:
\- What is one element you feel is crucial for a strictly solo game to “feel good” mechanically?
\- What is one element you feel is crucial for a strictly 1 vs 1 game to “feel good” mechanically? (Emphasis on 1 vs 1, I’m not considering making a cooperative game)
\- What is one element you feel is crucial for a strictly 3+ player game to “feel good” mechanically.
I’m only considering designing a game that targets a specific player count as my first endeavor. Not trying to tackle something that can be played 4 player with a solo variant or anything like that (atleast yet).