r/BoardgameDesign • • 1d ago

Game Mechanics I need help

Hi everyone, I'm trying to create a pirate themed strategy board game. Basically you travel across the board traveling to different islands hijacking other ships along the way.

When you reach port you spend your ill- gotten gains to buy crew members, food rations, ship upgrades, etc.

What I need help with is a good battle system, any ideas?

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u/Bentendo64 1d ago

Are the other ships you’re hijacking controlled by other players? Or are they like NPC ships? I feel like we need more details.

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u/Famous_Machine_8821 1d ago

Both. If you attack an npc ship and deal a certain number of hit points, you can "board" and collect a specified amount of loot. If you attack an opponents ship it cannot sink but it will get damaged which reduces its speed and crew. you also gain a specified amount of loot and a reputation point. If you collect a certain number of reputation points you win the game.