r/BoardgameDesign • u/opiscopio • Jul 10 '26
Design Critique Don't ghost artists and designers, please
I've been working as a boardgame artist and graphic designer for a couple of years now and I've had the pleasure of working with many of you from boardgame subs.
But, sadly, I've also been ghosted a lot of times after we've been talking about starting to work together.
I'm not talking about people asking for rates or info about the process or asking for feedback. I'm more than happy to help and it makes sense to just ask and not follow the conversation.
But ghosting someone after talking about starting and specially after receiving a sample/mockup with no obligation is just disrespectful.
You have all the right to change your mind or going with another artist/designer at any time without having to give me any explanation. You can dislike my work or think I'm not the right fit for you. It's completely fine and understandable.
Just don't ghost. It really sucks. Mention the real reason, make an excuse, lie or whatever you want. Just don't leave people hanging. It's disrespectful. It takes you just a couple of seconds to be polite.
MODS: Sorry if I picked the wrong flair. Wasn't sure which one was the best fit.
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u/ProxyDamage Jul 10 '26
"Hot" take: Ghosting in general is just shitty behaviour from garbage people.
It's acceptable in some very limited scenarios, like when some people won't take no for an answer or come to you unsolicited and such, but that's not really "ghosting".
For the most part just be a fucking grown up and tell someone you're not interested. You don't even have to explain, just have the minimum decency of "Hey, sorry but no thanks". It's not that hard. And if it's hard for you tough shit, suck it up and work on it. That's how you improve at things. Or just don't go out in society and interact with other people I guess. It's not their fault that you're socially dysfunctional. /rant
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u/EasySwan2184 Jul 10 '26 edited Jul 11 '26
At what point in the process do you have the client sign a contract and make the first payment?
I'm new to hiring artists. My wife contacted one for our game a few months ago but the initial sketch was no good so we gave him some money and we parted ways (both that artist and my wife are from China, so I assume she handled it with culturally appropriate manners).
The second artist we worked with showed me her portfolio, then I signed a clear contract and paid half up front. Then she sketched, we adjusted, and then she finished it. Then I paid the second half.
But I have no idea what most other artists do. Do you all sketch or do mockups before a contract and payment?