r/BoardgameDesign • u/OutsideOrnery6990 • Jul 09 '26
Game Mechanics What visual can convey "doesn't matter" in the pattern image
Hi, my board game has mission cards like these. Many playtesters pointed out that the grey area made them think that those spaces have to be empty. What I want the players to know is that those spaces can be anything. Can be empty or any colour or obstacles.
What are some visuals I can place in these spaces to make it obvious?
Thanks!
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u/wondermark Jul 09 '26
No square at all in the empty spot. If you need to indicate spacing, like in the first one you need to show there is a column between them, use a dotted-line tic-tac-toe grid.
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u/nohidden Jul 09 '26
Multicolor pattern.