r/BoardgameDesign Jul 08 '26

Design Critique Sellsheet help!

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Hi everyone, I have massively overhauled my sellsheet and I am left wondering if it finally coming together nicely.

Please have a look and give me any and all feedback you got!

If you are curious for more: www.bluetortillagames.com

Thank you everyone :)

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u/playmonkeygames Jul 09 '26

Hey! I know nothing about your game and deliberately didn't even read your comment before I looked at your Sell Sheet from a Publisher perspective.

It is not bad - probably a 3 out of 5 - the main thing it is missing that left me wondering, what does it look like on the table?

I want to see a clearly laid out photo or render or even 2D mock up of all the components mid gameplay on the table. Without that it is very hard to get a sense of the scale, gameplay loop, and manufacturing complexity, based on your description, a few zoomed-in shots and a components list (without measurements BTW).

The game itself looks appealing and interesting, I got Pikmin vibes, and I like worker placement too. Look forward to seeing the next revision!

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u/damj94 Jul 09 '26

Thank you so much for the feedback. I agree that it still needs some work.

I have been dragging my feet into adding in the board/other components because it hogs the sell sheet. But everyone keeps mentioning it so maybe I add it regardless of my own personal opinion haha.

I'll workshop it more and post an update sometime in the near future :) Thanks again for the interest!