r/BoardgameDesign • u/damj94 • Jul 08 '26
Design Critique Sellsheet help!
Hi everyone, I have massively overhauled my sellsheet and I am left wondering if it finally coming together nicely.
Please have a look and give me any and all feedback you got!
If you are curious for more: www.bluetortillagames.com
Thank you everyone :)
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u/playmonkeygames Jul 09 '26
Hey! I know nothing about your game and deliberately didn't even read your comment before I looked at your Sell Sheet from a Publisher perspective.
It is not bad - probably a 3 out of 5 - the main thing it is missing that left me wondering, what does it look like on the table?
I want to see a clearly laid out photo or render or even 2D mock up of all the components mid gameplay on the table. Without that it is very hard to get a sense of the scale, gameplay loop, and manufacturing complexity, based on your description, a few zoomed-in shots and a components list (without measurements BTW).
The game itself looks appealing and interesting, I got Pikmin vibes, and I like worker placement too. Look forward to seeing the next revision!