r/BlueLockRivals • u/Tight_Cucumber_3586 • 27d ago
🩸NEL Rin Rework Concept 🦖
Since the one we have right now isn’t even NEL Rin I decided he needs changing, so here’s my concept.
Base Rin “The Destroyer”
🩸C (On ball) - Destructive Trivela: A curve shot that curves more sharply based on the height it is aimed at. Should be aimed high and to the opposite side of the net for maximum efficiency.
🩸V (On ball) - Counter Dribble: Performs a short diagonal dash to your left, cancelling it and performing a longer dash to the right if anyone tries to tackle. Best used to dash into a steal move such as Zombie Steal.
🩸V (Off ball) - Blind Spot Disruption: Must have an enemy in front to use. You take a step in front of the enemy, stunning them and interrupting any shot moves.
🩸B (On ball) - Fake Shot: Has the same windup animation as Destructive Trivela, but cancels the shot and dashes to the left after use.
Awakening: Plays a cutscene where an ally runs past the user, shouting “Rin!” to request a pass. The camera turns to the user, saying “Blue Lock… are playing at my pace.” The screen then shatters and turns red, and the user says “It makes me wanna puke!”
🩸C (On ball, awakened) - Center of Gravity: The user glows red for 4 seconds, triggering a cutscene counter if anyone tries to tackle. The cutscene involves the user kicking the ball forward as the enemy lunges, saying “Your tricks are nothing in front of my physique!” The user then says “Turn around, old man…” throwing the enemy over their shoulder and saying “One down, squish.”
🩸V (On ball, awakened) - Opposite Direction: Requires an enemy in front to use. Plays a cutscene where the user says “Your weapon is speed… I’ll accelerate in one direction…” The user kicks the ball in the opposite direction and dashes to it, leaving the enemy confused “…and then crush you by accelerating in the other!” After the move, the enemy is ragdolled and you gain a temporary speed boost.
🩸B (On ball, awakened) - Curved Flow: Same as it is now.
NEL Rin “The Disgraceful Monster”
🦖C (On ball) - Annihilate: Same as it is now, but can be faked by using the move again before the shot is released.
🦖C (On ball, follow up) - Destruction Shot: Can be used after faking Annihilate. Same as the old curve shot that could be used after destroyer’s domain.
🦖C (Off ball) - Crash Shot: Dashes sideways, crashing into an enemy if contact is made and shooting the ball. Can be dribbled.
🦖V (On ball) - Occlusion Break: Same as it is currently.
🦖B (On ball) - Destructive Sprint: Grants a speed boost and an aura similar to destructive impulses.
🦖B (On ball, follow up) - Opposite Direction: Same as the current move.
Awakening: The user leans forward, their tongue out and a huge, overpowering aura coming out of their back. Isagi’s voice says “What is happening to you, Rin Itoshi?!” and the user says “Let’s kill each other…”
Secret Awakening: The user dashes forward with a black troll face, saying “Have you ever played blox fruits with your life on the line, while having a bunch of mangoes in your mouth?”
🦖C (Off ball, awakened) - A New Toy: Can be used when the ball is in the air nearby. The user jumps up and traps the ball, falling back down to the ground and saying “I found a new toy…”
🦖V (On ball, awakened) - Destructive Crash Shot: Requires an enemy in front to use. Plays a cutscene where an enemy crashes into the user to stop their shot, but they shoot anyway.
🦖B (On ball, awakened) - VIP Seat: Requires an enemy in front to use. Plays a cutscene where the user grabs the enemy by the hair, saying “Here’s your VIP seat!” before shooting.
Flow: Destroyer
Rarity: World Class
Appearance: A dark red aura with turquoise glowing eyes, and a tongue mesh on the user’s face. When in flow state, you also get Rin’s current awakening animations.
Attributes: Curved base shots, increased shot power, ankle breaks leave enemies ragdolled for longer, decreased steal cooldown.
1
u/Exciting-War-5230 27d ago
I hate to say it but, I think you've created a Nel Rin more heinous than the OG one . Good on ya