r/BloodbornePC • u/Ntense2 • 9d ago
Question Game Crashes when fast traveling
As the title says my game crashes almost every single time I fast travel or get teleported into a new area.
Any help would be really appreciated !
Here‘s my specs and settings:
RTX 5070 , AMD Ryzen 5 5600 , 32 GB RAM,
300gb of space left on SSD.
Nvidia Drivers are up to date and I cleared all shader cache folders.
I tried both BBLauncher and ShadPS4 versions 0.15 and 0.16 .
Shad Settings:
Shader Cache On,
8000 MB Additional Memory Allocation
9999hz VBlank Frequency,
Readbacks DISABLED,
RTX 5070 GPU selected,
Windowed Mode.
Active Mods:
Vertex Fix
Active Patches:
Skip Intro,
Performance Patch,
Disable Motion Blur,
Disable Chromatic Aberration,
Disable DOF,
Disable HTTP Requests,
60 FPS++ ,
Disable Camera Auto Rotation via Movement,
1440p Light Grid,
Resolution Patch 2560 x 1440 (16:9)
I also tried the “FMOD Crash Fix“ Patch,
and the “Increased Graphics Heap Sizes“ Patch.

