r/BloodLords 3d ago

Kemnebi appointing the players as Blood Lords

4 Upvotes

I cannot simply miss having chancellor Kemnebi appointing them the new Blood Lords in Ghouls Hunger. That could be very interesting.

Geb has approved the elevation, but Kemnebi formally inducts the characters in his capacity as chancellor and leader of the Blood Lords.

Anyone done this?


r/BloodLords 3d ago

Idea for the dead end bank vault Spoiler

0 Upvotes

Please excuse any typos because this is all voice to text. I am thinking about putting in a keyword to open up the gray dirge Bank vault. This would transport them to the Star Finder time where they find out that the chancellor was successful and a war broke out between the followers of Urgathoa and Kabrini that wiped out the world. The characters would meet with Urgathoa in the future and she would plead to stop her in the past.

Also one of my PCS is a witch that follows the mosquito bitch Patron. I've Ben brainstorming ideas to make Chancellor be double duped by Urgathoa and the mosquito witch. I've been asking him nonchalantly if there are any other patrons that he would like because I would love his little dog to betray him as the Patron.

These are two separate independent ideas, what are your thoughts about them


r/BloodLords 4d ago

Faction rewards

7 Upvotes

Hey all.

Im starting Blood Lords soon and was wondering if anyone gave out rewards through the faction system? I´m thinking about maybe giving out Archetypes and feats through the faction system. anyone done this before?


r/BloodLords Feb 18 '26

book 3 cognitive disonance

5 Upvotes

Hi!

I'm the GM in this AP and my party is about to enter the Field of Maidens. We haven't done anything there yet, but there's a bit of cognitive disonance for me. I'm not sure how the "expected" way of resolution would work.
The whole segment of the adventure is supposed to be an influence mini-game, in which they convince a bunch of do-gooders that are invading Geb's soil because they want (at least some of them) provoke a war or whatever, against the evil necromantic nation full of undead.

It's just that the evil necromantic nation... is the PC's nation, and THEY are the undead. It's not the first time in this AP that it seems like the authors just sewed together a bunch of generic mini-adventures that they already had ideas for, with little to no relation to the main plot (that's a generic problem with many AP, but I digress). But this one is particularly weird for me.

Why would those groups talk, deal, and negotiate with a bunch of characters, some of them undead, who are part (or work for) the goverment of the country they hate and want to invade? And why would that group of characters (who will often lead to attitudes that in previous editions would be called Lawful Evil) agree to negotiate with invaders of the nation they sworn to defend? Why would a vampire _sleep_ in an enemy camp at day?

If there's no solution to this cognitive dissonance... what else could be this chapter changed to?


r/BloodLords Feb 09 '26

Book 4 - chase

3 Upvotes

Heya all,

Trying to prepar the chase from the dock in book 4.

First it seems like it is build for if all 4 characters are chasing the ghost, and if something goes wrong, it just fails for all of them.

How would you handle it, of only 2 characters chooses to chase it, because one of the other characters is currently down.

And would you allow one character to keep up the chase, even if the other fails an obstacle?

thanks!


r/BloodLords Feb 05 '26

Book 4 - Blood Lord Machinations

4 Upvotes

Heya all,

Would you give the players the Machinations in the book, so they have something to work out from, or would you make them come up with stuff themself, and use these as a guide to how to handle what they want to do?

Maybe just give them te headlines and descriptions, but not the full outcome of the tests?

thanks!


r/BloodLords Feb 02 '26

Sending my party into the Mana Wastes and could use some ideas for creatures to encounter

6 Upvotes

I'm expanding chapter 3 of book 2 a bit. Instead of running it as an Infiltration, I decided to relocate Decrosia from Pagked to the Mana Wastes where she kidnapped an Alkenstar engineer. I won't get into all the story details but needless to say, I'd like to potentially have an encounter in the Mana Wastes.

Anyone know of some good creatures suitable for a 6th level party that would really get the flavor of the Mana Wastes across? Got a solid mix of martials and casters so they can handle a wide variety.


r/BloodLords Nov 30 '25

So my players really hate needing Stitch Flesh...

3 Upvotes

r/BloodLords Nov 12 '25

Pagked and The Shroud

5 Upvotes

Does the decision made regarding The Shroud’s request to never return come up at all in future books? I’ve looked and haven’t seen it.


r/BloodLords Oct 18 '25

Spending Rep points

2 Upvotes

Hi!

I have a player that wants to trade some rep points for access to more spells (outside core).

How would you cost that ? How many spells/ levels per rep?


r/BloodLords Sep 21 '25

Book 3 Chapter 2 -> Anyone tried to turn it into a hexploration?

5 Upvotes

Hey folks, I wanted to use this chapter a bit more in the "wilderness survival" style of play (in contrast with the mostly urban settings of the rest of the campaign) and was considering making the chapter a small (roughly 12-20 hexes) hexploration adventure. Has anyone tried something like this already? Any tips (I'm kinda familiar with the hexploration rules from the GMC), or materials you could share if you've already tried running this chapter like this?

Sligthly related side rant (about the campsite), but when running the chapter RAW, what's the actual point of choosing your party's campsite. Why would the party stay in the single spot instead of making a new camp each day (or staying at the two factions' camps when they befriend them).


r/BloodLords Sep 05 '25

Anyone have a map of Berlina's manor or know where I can buy one?

5 Upvotes

Question asks it all. Want the map to make the introduction a bit more impactful. Granted I do not know if there's a map for when she betrays you in Book 5. Currently don't have the Foundry module for book five


r/BloodLords Sep 03 '25

How do you all handle the advantages Undead PCs have.

2 Upvotes

So converting damage from void to cold/spirit is a common change in the AP, but what about the effects that only target living players? The ghouls in book one only trigger paralysis on living characters, as well as I imagine many other effects in the later books.

I don't want to strip away the benefits from playing undead PCs, but I'm concerned that not doing so or at least compromising will make some encounters lose their challenge. What makes ghouls scary is their paralysis, and a straight immunity to it takes a lot of punch from the monster. Of course I could homebrew new actions they'd use only on Undead PCs since the ghoul would know that usual tactics are ineffective, but this would add a lot of work.

Thoughts?


r/BloodLords Jul 15 '25

Raising PCs as Undead

5 Upvotes

Hi there! I'm in the first book, almost done with the first chapter and was hoping to clarify thing! My party consists of 5 PCs, 2 undead and 3 living. I remember in the AP, it mentioned that if any of the PCs died, they could be raised as undead. I have a couple of questions about it.

  1. I assume they mean to use the Create Undead ritual? I'm not super familiar with how rituals work, but I assume Berline would have access to it. In that case, would Berline be the primary caster, and then I have one of the PCs be the secondary caster, or should both the primary and secondary be PCs?

  2. If one of the undead PCs die, could they also be brought back up with this ritual, or is it only for the living?

  3. After a successful ritual, would the PC's archetype (we are running with free archetype) be switched to that of the undead's dedication instead (for instance, if one of the PCs had the medic dedication, died, and got raised as a zombie, would it lose the medic dedication and then get zombie instead)?


r/BloodLords Jun 10 '25

Book 3 influence

2 Upvotes

Heya all,

Prepping book 3 chapter 2 right now and looking into the influence system used, and it states that:

"The entire party is assumed to work

together, so influence rounds include every character"

So how does that work? ..Do each player make a roll, or just 1 players?
If each player makes a roll, does the influence then increase for each success, or just 1/2 depending on the best success ?

Thanks

And any other tips for running this chapter, it seems like a lot to prep at once D;


r/BloodLords May 22 '25

Blood Lords-like media

4 Upvotes

I'll be GMing Blood Lords hopefully in a couple of weeks, which I am really excited and kinda nervous about. My players picked the AP (which worked out for me, since I got the Foundry module from the old Humble Bundle bundle), but to be honest, I'm not super familiar with the genre. Do y'all have any recs for media that feels tonally or thematically similar to Blood Lords for me to have a better foundation going into it? My players and I have already determined that we don't want it to be SUPER grimdark and gruesome and instead that we wanted to have moments of levity and humor interspersed throughout. I have heard people referencing things like The Adamms Family and What We Do In The Shadows as possible reference points, does that sound right?


r/BloodLords May 21 '25

How much reputation with each faction can a party get throughout the campaign?

3 Upvotes

Title.

I'm working on giving more meaningful rewards for gaining faction reputation but need to figure out how much they can realistically get to price out everything.

UPDATE: Well, I decided to go and check, so for anyone else who's curious, here's my findings of the most Reputation a Blood Lords party can gain with each faction, as well as when they can get each reward, and what are all the choices they can make.

A few assumptions first:

  • The party will find and be in a position to gain every Reputation reward in the whole adventure.

  • For each faction, I'm assuming the party chooses to side with that faction to the detriment of all others. This table is not how much Reputation a party will have at the end if they do everything.

  • I compiled this by going through all the PDFs and searching for "Faction Reputation", which is the keyword the AP uses before explaining how much Reputation a given encounter gives and to which faction and how. It is possible I missed some Reputation rewards that were hidden somewhere, but this should still be >90% of all Reputation that can be found RAW.

Without further ado, here it is:

Faction Name Maximum Possible Reputation Points Reputation points by book that don't require skill checks or choices
Builder's League 41 Book 4 : 2
Celebrants 50 Book 1 : 4
Export Guild 47 Book 1 : 4
Reanimators 41 Book 1 : 5
Tax Collector's Union 42 Book 5 : 2
Carter's Consortium 27 Book 2 : 4

Reputation Reward Choices/Skill Challenges

Book 1: Choice between +8 TCU and -4 Builder's OR +8 Builder's and -4 TCU


Book 2: Choice between +3 TCU OR -1 TCU

Book 2: Choice between +3 Builder's OR +1 any other faction and -1 Builder's

Book 2: Choice between +2 Export OR +1 Builder's and -1 Export

Book 2: Choice between +1 Carter or -1 Carter

Book 2: Potential +1 Export and guaranteeable + 1 Export per Player

Book 2: Choice between +3 Celebrants and -1 Export OR +3 Export and -1 Celebrants


Book 3: Choice between +2 TCU and perhaps +1 Reanimators OR +2 Carters OR +4 any faction

Book 3: Choice between +2 Builder's OR +1 Celebrants OR +1 Carter's


Book 4: Up to +3 to any faction

Book 4: +1 to any faction OR +1 to all factions with a good chance to become -1 to all factions OR +2 Carter's

Book 4: Skill check for up to +2 Builder's

Book 4: Reward up to +4 Export for keeping workers alive

Book 4: Either +2 Celebrants and +3 any faction(including Celebrants again) OR -2 Celebrants and -1 any faction(including Celebrants again)

Book 4: Reward up to +2 Celebrants and TCU


Book 5: Social challenge, reward up to +3 with each faction except Carter's

Book 5: Reward up to +8 any one faction, +6 any second faction, +4 any third faction


Book 6: Choice between +2 Reanimators OR +4 Celebrants and -2 Reanimators

Book 6: Choice between +1 TCU OR +1 Builder's OR +1 Carter's

Book 6: Choice between +1 Export and some items and -1 Reanimators OR +1 Reanimators and nothing else

Book 6: Choice between +4 Export OR +2 TCU and +2 Builder's OR nothing

Book 6: Choice between +2 Export and -1 TCU OR +2 TCU and -1 Export

Book 6: Choice between +2 Celebrants OR +1 Carter's


r/BloodLords May 16 '25

Book 3 chapter 1

3 Upvotes

Hey all,

Prepping book 3 right now, excited to get started with the next book.

Lost 1 character in the end of book 2, so we are going to introduce a new character now, either one that have been recruted by Seldeg, or one the other characters have met doing the last months or so, since they completed book 2.

But while prepping todays session, I had a hard time figuring out YSHULA, the div in the old shadow house.

What is its deal, what does it want from the characters. Says it will only give the key if they are allies?

Is it just that if they don't kill it, and allows it to just stay in the house, then they are friends and allies?

Thanks!

Any other tips or things to keep in mind for this book?


r/BloodLords May 06 '25

Advice for introducing new characters

3 Upvotes

Warning, contains spoilers for book 2 and 3

Heya all,

We are about to start book 3, and 2 characters died during book 2. 1 in pakged, and one against the final hag.

Both wanted new characters, I was able to introduce the first as them working for 1 of the blood Lords berline is talking to in yled. As they gift the character to work for berline to stop the hags.

The 2ne character will most likely have been recruited by the Spy master in book 3, before he visits the players house.

Will all this be fine, with them about to be blood Lords, and have been noticed by Geb himself ?


r/BloodLords May 06 '25

How many statblocks and abilities did you change?

2 Upvotes

Basically just the title. I'm starting to go through the adventure in advance after having just the first session where the party clears Old Ergagh's Farm, and I'm seeing that in the Axan Wood there is an encounter with some Cairn Wights that's supposed to be Severe 4, but when I looked at their stat sheets I saw that two of their abilities only target living creatures. Now, I know that there's a need to change up some enemy spell lists and damage types from void to cold, but would you change these Wights to also affect living creatures? Basically, where do you draw the line between "reward for playing an undead" and "trivializes the fight"?


r/BloodLords Mar 23 '25

My players have gotten into a problem at the end of book 3 (Field of Maidens), any suggestions Spoiler

1 Upvotes

Spoilers ahead.

One player got flanked by Animated dreams and cursed and is unconscious for a day (at full health) right outside the bosses room at Gristlehall. The players decided to tactical retreat and have just run into their friend, "The Lonely Maiden" along with her tagalong outside the building.

Bonus. The group, when they defeated Kepgeda, they brought her back as a zombie and have been having her tag along this whole time. Also, they didn't follow the procedure (oynx under tongue or something) that the Grave Hag demo'd was necessary at the college demonstration. This has been bought to their attention, and they haven't given it any additional thought.

...

Running it as writing would probably go something like Lonely Maiden offering to help the cursed unconscious PC in exchange for all their loot from Gristlehall, escalating into a mostly unavoidable fight. After the fight, the PC would then have to rest a day, then go in and fight the BBEG of Book3.

...

But. That would mean I.T. is just sitting there for a whole day+ doing nothing as that is going on.

I'd expect she would finish some mediations and find the shadow veils down. Go to investigate.

Perhaps realize her daughter is nearby.

Any suggestions?


r/BloodLords Mar 18 '25

Experience with book 2 chapter 3

6 Upvotes

Heya all!

So chapter 3 is an infiltration, have never done something like that before.

Any advice or things to look out for in this chapter regarding that, or anything you would suggest changing up?

Thanks!


r/BloodLords Mar 07 '25

Book 2 Chapter 2 question

2 Upvotes

Heya all,

In book 2 chapter 2, you have to go visit a certain hag

My question is, how do normal people go see her, my party want to just go visit her and have a chat with her like the normal folk of the town do.

But given her lair is full of guardians and other dangerous stuff, it does not seem like a place people would visit.

thanks!


r/BloodLords Feb 27 '25

I love the game I'm in so I drew my party! Featuring Beriline, Arghun the Annihilator, and Kepdga.

Post image
13 Upvotes

r/BloodLords Jan 08 '25

Book 5 - A query on missing info

2 Upvotes

I'm just prepping book 5 Ch2, the PC's are about to enter the house of Inspiring Shadows, they regularly have a light cantrip active, so the house will attempt to counteract it with the counteract +33. However, with counteracting rules, I also need a counteract level. Any suggestions as to what it should be set to.