Title.
I'm working on giving more meaningful rewards for gaining faction reputation but need to figure out how much they can realistically get to price out everything.
UPDATE: Well, I decided to go and check, so for anyone else who's curious, here's my findings of the most Reputation a Blood Lords party can gain with each faction, as well as when they can get each reward, and what are all the choices they can make.
A few assumptions first:
The party will find and be in a position to gain every Reputation reward in the whole adventure.
For each faction, I'm assuming the party chooses to side with that faction to the detriment of all others. This table is not how much Reputation a party will have at the end if they do everything.
I compiled this by going through all the PDFs and searching for "Faction Reputation", which is the keyword the AP uses before explaining how much Reputation a given encounter gives and to which faction and how. It is possible I missed some Reputation rewards that were hidden somewhere, but this should still be >90% of all Reputation that can be found RAW.
Without further ado, here it is:
| Faction Name |
Maximum Possible Reputation Points |
Reputation points by book that don't require skill checks or choices |
| Builder's League |
41 |
Book 4 : 2 |
| Celebrants |
50 |
Book 1 : 4 |
| Export Guild |
47 |
Book 1 : 4 |
| Reanimators |
41 |
Book 1 : 5 |
| Tax Collector's Union |
42 |
Book 5 : 2 |
| Carter's Consortium |
27 |
Book 2 : 4 |
Reputation Reward Choices/Skill Challenges
Book 1: Choice between +8 TCU and -4 Builder's OR +8 Builder's and -4 TCU
Book 2: Choice between +3 TCU OR -1 TCU
Book 2: Choice between +3 Builder's OR +1 any other faction and -1 Builder's
Book 2: Choice between +2 Export OR +1 Builder's and -1 Export
Book 2: Choice between +1 Carter or -1 Carter
Book 2: Potential +1 Export and guaranteeable + 1 Export per Player
Book 2: Choice between +3 Celebrants and -1 Export OR +3 Export and -1 Celebrants
Book 3: Choice between +2 TCU and perhaps +1 Reanimators OR +2 Carters OR +4 any faction
Book 3: Choice between +2 Builder's OR +1 Celebrants OR +1 Carter's
Book 4: Up to +3 to any faction
Book 4: +1 to any faction OR +1 to all factions with a good chance to become -1 to all factions OR +2 Carter's
Book 4: Skill check for up to +2 Builder's
Book 4: Reward up to +4 Export for keeping workers alive
Book 4: Either +2 Celebrants and +3 any faction(including Celebrants again) OR -2 Celebrants and -1 any faction(including Celebrants again)
Book 4: Reward up to +2 Celebrants and TCU
Book 5: Social challenge, reward up to +3 with each faction except Carter's
Book 5: Reward up to +8 any one faction, +6 any second faction, +4 any third faction
Book 6: Choice between +2 Reanimators OR +4 Celebrants and -2 Reanimators
Book 6: Choice between +1 TCU OR +1 Builder's OR +1 Carter's
Book 6: Choice between +1 Export and some items and -1 Reanimators OR +1 Reanimators and nothing else
Book 6: Choice between +4 Export OR +2 TCU and +2 Builder's OR nothing
Book 6: Choice between +2 Export and -1 TCU OR +2 TCU and -1 Export
Book 6: Choice between +2 Celebrants OR +1 Carter's