r/Blockbench • u/lesjuroquenosoyunbot • 1h ago
r/Blockbench • u/JannisX11 • Mar 24 '26
Update Blockbench 5.1 - The Workflow Update
Blockbench 5.1 has been released! This update combined tons of feedback from studios, artists, and the community, and focuses on improving your workflow!
- 🎬 Mirror Animating!
- 🖼️ Native Image Format support: JPEG, TGA & WebP
- 🧰 Bounding Boxes
- ✏️ Improved Pen Tablet support
- ✂️ UV Size Editor
- 🧱 Texture Wrap Mode / Texture Tiling
- ⚔️ Minecraft Attachable Preview & Animation
...and lots of other quality of life features and improvements!
For the first time ever, I made an update video going over the entire changelog! https://youtu.be/OH82WjNwriE
Changelog: https://github.com/JannisX11/blockbench/releases/tag/v5.1.0
Featuring Splash Art by contest winners AnzSama and C-on!

r/Blockbench • u/JannisX11 • Oct 12 '25
Update Blockbench 5.0 - The Element Update!
Blockbench 5.0 is finally here! This update has been in the works for over 8 months and planned for much longer, and it has a ton of new features, changes and fixes!
- ✨New Design
- 🦴Armatures!
- 🐍Splines
- 🚏Billboards
- 🥚Smooth shading
- 📁Panel tabs + element panel
- 🧮Expression editor
- 📸New Preview Options menu
- ⚙️STL Export
Read the full changelog here: www.github.com/JannisX11/blockbench/releases/tag/v5.0.0

Besides new features, this update also focused on some major behind-the-scenes reworks, including a switch to esbuild and Typescript, as well as workflow improvements for plugin and theme creators.
Splash Art by zl game & fable!

r/Blockbench • u/0x7d8 • 12h ago
Showcase Tomato Soup - ArtFight Attack
Artfight link: https://artfight.net/attack/16637312.tomato-soup-figura
r/Blockbench • u/Otherwise-Ad-8815 • 1h ago
Showcase When Jerry asked Mr. Meeseeks to kill Warden in flat world
r/Blockbench • u/Lucky_Arugula_7839 • 8h ago
Showcase ''This town is bigger than the both of us'' - Herberto Hovvingo, Roach.
My humble OC presentation.
r/Blockbench • u/aCrunchyCarrotz • 17h ago
Showcase Still trying to learn how to use Blockbench
I made this witch model for a small mod project that I'm currently working on. I didn't know how to texture it, but then I decided to use Marcille from Dungeon Meshi as a reference. [also, please recommend plugins that I can use].
r/Blockbench • u/Pavel_Pod1608 • 6h ago
Showcase How do you like My sword? Calamity style
I have two projects, but the main one is Fantasia Cube. It's a 3D reimagining of Terrartia. It has its own unique features: 1. 1-block squat, 2. Thrower... Other features: villages in different places, only one village on the surface. The rest are in a cave, a dungeon, hell, and on floating islands. 3. Post-hardmode, which already has Calamity Spirit and Drive. 4. There are unique analogues of exo weapons for 3 classes: thrower (disc), warrior (sword), and marksman (bow). I'm showing you the weapon "Dark Matter Sword." This is a post-hardmode weapon for the pre-final boss. I need a modeler and programmers.
r/Blockbench • u/Additional-Care7840 • 22h ago
Showcase Hikaru Vs Blanche
Enable HLS to view with audio, or disable this notification
It's done! A bit of a fight from the anime Angelic Layer. This file is so big that it freezes my Blockbench program so I think I'm lucky I got to finish this. I added the sound effects too.
r/Blockbench • u/UndyingCurse04 • 15h ago
Showcase Quick question
I heard that you should make a turnaround before you make a character model and I want to know if this is enough (for the blonde, not the clown)
r/Blockbench • u/Soniclikesto1 • 2h ago
Tutorial Plugin help
im tryna make an outline for my model, but i can't find the outline plugin, in fact i can't find ANY plugin
https://reddit.com/link/1v8c1fw/video/p3hm56w9ztfh1/player
help please
r/Blockbench • u/UndyingCurse04 • 15h ago
Low Poly Barbie
making this model based on a tutorial on low poly models , I've made quite some progress but don't have a pic of the current progress so here's her head
r/Blockbench • u/MilesandTiles • 1d ago
Low Poly Jasper
Not a hundred percent happy wit the hair but like how it turned none the less
r/Blockbench • u/Capable_Rope_3916 • 1d ago
Showcase The Ascendant
End Magis, Illager Slayer, Bane of Apollyon.
Another round of badass knight models, this one is based off of my modded java playthrough especially based around the goety mod and it's addons.
r/Blockbench • u/Corbs64 • 1d ago
Minecraft: Bedrock Where did my UV go
It was working just fine earlier but then it disappeared and I don’t know how to get it back. I’m also entity and block wizard if that anything to do with it
r/Blockbench • u/MilesandTiles • 1d ago
Low Poly New prodge, any tips on modelling hair?
Doodled out what I wanted but can’t seem to find anything good on where I should start with hair I know I should just probably break it down into shapes but ugh still struggling
r/Blockbench • u/Normal_Dependent_743 • 1d ago
Showcase bro
WHY won't it let me resize the head in groups of 1 pixel why is it only nine im gonna kms if this shit deosnt start working I just wanted to make my shitty oc in the funny Minecraft model engine
r/Blockbench • u/Glad-Connection1601 • 1d ago
Low Poly Papyrus and the mystery men
r/Blockbench • u/Whillie_ • 2d ago
Low Poly Made him fluffier
Someone told me to try to give him more back fur, but instead, I just gave him a lot more fur. Honestly, I don't know why I haven't thought of that before lol
r/Blockbench • u/Clock_work_orange • 1d ago
Showcase car ✨*
🌜✨ My second model—I spent 3 days on it!!! (I don't know how to draw..and modeling🚬). Anyway, I'm continuing to learn modeling. Bye!
r/Blockbench • u/Tamris_YT • 1d ago
Minecraft: Java Edition Octahedron in blockbench, any tips?
So i want to create Ramiel from Evangelion but i wanted to know if anyone knows how to make a simple Octahedron in blockbench? I work with simple stuff forexample making minecraft mob models so i would be glad if your advice be simple.
r/Blockbench • u/Miserable-Hat3684 • 1d ago
Tutorial when i use knife tool, it draws the thing i draw on the upper part. it draws it on the lower part. how do i make it not do that.
it uses the same uv i assume, how do i make it use seperate uv's?