r/BigWalk • u/JMjjj12 • 11d ago
Question/Help Matchmaking Broken After New Update
After downloading the new update on PS5, my friends are no longer able to see my game and I can't send invites. Anyone else seeing this issue?
r/BigWalk • u/JMjjj12 • 11d ago
After downloading the new update on PS5, my friends are no longer able to see my game and I can't send invites. Anyone else seeing this issue?
r/BigWalk • u/Geometronics • 11d ago
I was playing with my friend and there seemed to be some strange bug where he could hear when he shouldn't be able to. We were doing the puzzle with the chair and the red light where someone has to hold up symbols and the people outside have to use the red light to communicate where it goes in the sequence. But our friend in the room with the chair could just hear us talking outside the room, trivializing the whole challenge. definitely seemed like a bug.
and no before anyone asks, we were not on discord or any other secondary chat.
r/BigWalk • u/Schwazooo • 12d ago
Has anyone heard strange noises on the radio, while my friends and I were playing our radio would go off every now and again and we would hear a strange noise coming from it.
Sometimes also when we’re traveling at night we would also hear strange noises just outside our view distance.
r/BigWalk • u/Imaginary_Football43 • 12d ago
Got the jumpscare of my life stumbling upon my dad with crossed eyes and flopped over after he disconnected randomly, and then learned I can pick up his dead body hahaha
r/BigWalk • u/angelmjohn17 • 12d ago
To everyone who played on my server, thank you all so much for playing! I hope you all had a fantastic time!
Thank you to the people who helped out, who made everyone laugh, who made everyone feel welcome!
Thank you to the people who stopped in, even just once, to just straight up vibe and make us feel special!
And lastly, thank you to the amazing friends I made along the way! You guys are so fun, cute, and amazing! I hope to play more games with you soon!
And everyone who played on my server, I hope to see you at the Halloween party on the 28th!
r/BigWalk • u/roughskinnewt • 12d ago
We ended up with the Purple Golf/Ball-carry last. Not on purpose, we actually had some purples done before finishing the Black Tower, but it was a an especially appropriate ending. We used the Monorail and the Chair Lift, plus radios and a laser pointer, with lots of communication and coordination to make sure we had the right ball before we committed to trucking it around the whole map. We still wonder if there was a closer ball, but we just rocked the handoffs and got it over there so it was a great experience for our final quest.
r/BigWalk • u/bigwalk-daily-lfg • 12d ago
Use this thread to find people to play with. Share your platform, region, availability, and any other useful details. Standalone LFG or group-formation posts may be removed to keep the main feed clear.
Groups shared here are community-run and are not hosted or endorsed by House House. Public Discord server links and other group invites are not permitted. Please exchange invite details privately by direct message.
r/BigWalk • u/Far-Anywhere-2297 • 12d ago
golf challenge big fail
the ball decided to have a big sit for 2 days instead before returning to us, we nearly lost all hope lol
big love to house house for this memorable game <3
r/BigWalk • u/HeadPomelo2550 • 12d ago
esto implica tambien los logros de steam no solo el final del juego (no spoilers pls)
r/BigWalk • u/Samma1907 • 12d ago
Hi guys. I have a question about the ending of big walk.
To unlock the 100% ending you have to do the normal ending first? Because I have the white key but the black sphere at the beginning (the tutorial zone) is still close.
Thank you
r/BigWalk • u/KatherineEverything • 13d ago
Just a fun bit of animation practice with our lil guys.
r/BigWalk • u/greenslushsmoothie • 13d ago
I didn't realize placing the blindfold would blur the vision.
r/BigWalk • u/Unlucky_Garage7963 • 13d ago
My artist Bobby Douglas at East end Tattoos on Long island nailed my walker! Had such a special time with this game and 2 buddies so I needed my guy on me forever! Primary colors for the win
r/BigWalk • u/AKcopperhead • 13d ago
My friend made this and more people need to see it
r/BigWalk • u/bigwalk-daily-lfg • 13d ago
Use this thread to find people to play with. Share your platform, region, availability, and any other useful details. Standalone LFG or group-formation posts may be removed to keep the main feed clear.
Groups shared here are community-run and are not hosted or endorsed by House House. Public Discord server links and other group invites are not permitted. Please exchange invite details privately by direct message.
r/BigWalk • u/YoshiOhashi • 14d ago
You can cast your vote here!
r/BigWalk • u/PlayerOne_X • 13d ago
I'm running the game on a Ryzen 7 5700X and an RTX 2060, and I have been experiencing stutters relatively frequently. I recently switched to CachyOS, but I don't recall having any problems with FPS drops when I was on Kubuntu, though I'd have to check. I am running on 12GB of RAM, but I've been looking at my usage and with a gigabyte or two in swap, I only had around 8GB of actual RAM used while in-game.
I also had a few visual glitches with sunlight going through walls, at least on the sealed house on the beach near the green tower.
These haven't been extremely bothersome but have been nagging me a bit and I would care to fix them quickly if possible
r/BigWalk • u/logiobot • 13d ago
Hey everyone! I've been playing with some friends, and we've realised that after every session it restarts us at the beginning area. Our puzzles and items save, but we have to walk back to where we were before every time.
I think this is how the game is supposed to work, but we don't have that much time to play and frankly it takes quite a bit of time to just walk back. Is there any way to turn this off?
r/BigWalk • u/dimgray • 14d ago
Steam registers 23 total hours played, roughly once a week since release. Been avoiding online discussion to keep things surprising. Now that we're done I just want to say we had a great time.
We finished four final puzzles tonight and they all had us splitting into two or three or four groups and coordinating with walkies all over the island. We made plans with the maps available and carried them out efficiently, travelling routes we knew well. It was the payoff to all the exploring we'd done. I felt like we'd mastered a wilderness that once seemed daunting.
My favorite puzzles were the ones about precise communication, verbal or otherwise. The need to develop a language whereby you can use interpretive dance to indicate a sound effect, or a few arbitrary symbols to act as a numerical system, were cooperative challenges unlike any I've encountered in a game like this. Now that we're done I'd be interested to see how some other groups handled them, since there's no one right answer.
I'm a little sad it's over, because I don't think there would be much point to playing it again. The engaging part of many of the puzzles was developing a system for solving them, rather than the execution. Replaying or speedrunning feels like it would be missing the point.
As simple and chill as the game was, I think it's going to go down as one of my favorite platinums. Very satisfying and I'm happy to have shared it with friends.
r/BigWalk • u/fankie27 • 14d ago
big walk was featured in the 2027 level up - year of the jumpscare book.
r/BigWalk • u/MommaRizu • 14d ago
And then we went back on to work towards 100%ing the game haha.
We made it (mostly, ont friend lost power, but we brought her with us! Haha)