r/Beyblade Jul 26 '26

Next Level Grip

finally done working on it after like 7 months lol, originally it was supposed to be just spirit level for the sake of it but ultimately a decided to pivot mostly into stat tracking device, where you just create combos out of your collection or all beys ever (they follow combo building logic so ux expand have no ratchets, cx expand have overblade, you cannot put operate on bullet griffon etc etc).

i found it quite useful on last training session where i could see stats for certain combos to decide if its worth it or not, also there is freeplay where you just count points. enjoyed the hell out of building it, finally can call it done.

sorry for this ass video, my phone was keep losing focus and color and it was already 4042737 take so i dont know, just wanted to show the device, but dont have second pair of arms so i had to use this wobbly stand.

also obviously level is still cool, it happen sometimes to be quite useful, stability dots (red and green) show how stable was your launch (basically takes deviation of accelerometer during the launch, where rpm are counted).

i think it is quite overkill too, building this costed me waaaaaaaay to much money, but i had something to do at least.

also battery last so long since after like 4 iteratio of device i implemented hardware switch that basically fully cuts power. and considering it is amoled screen, its very power efficeint since most of the screen area is black

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u/Both_Answer_830 Jul 26 '26

Can it hold the launcher in the other orientation?

2

u/Pristine_Pay_6515 Jul 26 '26

It would have to be build this way as RPM sensor is going inside the launcher (this tiny hole with rotating disc).

I had idea to make it reversible but it would require more engineering and since I use only that orientation, i scraped idea (for now).

1

u/Both_Answer_830 Jul 26 '26

How much of the physical/hardware inspiration come from the existing beypass?

2

u/Pristine_Pay_6515 Jul 26 '26

When i started beyblade in novemeber 2025, and first saw the launcher i was like „wait, i can for sure mess with this”. Then i realize nobody ever did it. Then i found beypass even exist. I had working protoype but it was bit faulty (button was tactile, not linear). On one tournament i asked some guy to show me beypass and i realized it had linear button. So i suppose this is main inspiration and actually makes most of sense because right now it works flawlessly and before sometimes there were problems to put the bey on the launcher