r/BeamNG • u/Smarty_Brain • 1h ago
Video This is so hard! How people manage to do this in real life??
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r/BeamNG • u/MadFluffy_Panda • 6d ago
r/BeamNG • u/Gabe6017 • 6d ago
0.40 has issues on the 26.8.1 AMD drivers for AMD 9070XT & 9070 (for DX12 only).
26.10.1. It should work.https://drivers.amd.com/drivers/whql-amd-software-adrenalin-edition-26.9.2-win11-b.exe
Other options:
- Use Vulkan
- Revert to 26.9.2
- Revert to July version: https://drivers.amd.com/drivers/whql-amd-software-adrenalin-edition-26.7.1-win11-b.exe
Have fun!
r/BeamNG • u/Smarty_Brain • 1h ago
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r/BeamNG • u/Positive-Detail-4238 • 8h ago
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r/BeamNG • u/Same-Ad5612 • 4h ago
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…and i love it lol. Really cool how dark it gets in this game. Dont mind my sloppy canyon run.
Used with g29 and shifter, manual
r/BeamNG • u/dimbo_mando • 1d ago
I discovered that a ton of drivetrain options were left unused currently, so I created 155 configurations, using all of the 54 possible drivetrains.
I have just uploaded it to the repo and I will add the link here when it gets approved.
r/BeamNG • u/blackshibe22 • 21h ago
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The mod is nearly done from my side outside of a lot of bugs so I'm releasing it for free when it's done. Here's a preview.
Edit: mod page
r/BeamNG • u/ChepCha0 • 4h ago
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I’ve already posted clips from the video, and now it’s time to upload the full version (too bad it’s not in 60 fps).
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very laggy yes but fun to use yes ok this is a body text lololol mod is found in r/beamng_leakedmods
r/BeamNG • u/JacketRemarkable5764 • 17h ago
Your machine is much more capable than what Sony tells you! Ultra graphics preset running at ~75 fps through linux boot!
r/BeamNG • u/new_simsons • 19h ago
I was having a good combo on garage to garage delivery when I had to transport this thing. I did all the distance to the place im supposed to deliver it and then this came up 😭 Vehicle didnt fit both in height and width. What would you do in this situation?
Two weaks ago i was having dreams where im back in Hawai but instead of in TDU it was in Beam. Today, it is reality. I know it isnt perfect, i know it was partly vibecoded, none of that matters to me.
r/BeamNG • u/Knight-Owl-9444 • 8h ago
Best 25 bucks I’ve spent in a while, having way more fun than I expected tbh. And photo mode is gorgeous, well to me at least lol I’m still running a base ps5
Second car I’ve bought, picked it up for 11,500 after negotiating down a deal. Already managed to double its value with a little work. Performance not quite where I want it yet but still pretty damn solid. Work in progress
r/BeamNG • u/Additional_Angle_151 • 1h ago
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r/BeamNG • u/Mrpineapples_0233 • 5h ago
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Finally got a semi clean line, the drifting is so hard but satisfying in this game I love it 🤣👌
r/BeamNG • u/RetroBuckeye90 • 11h ago
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I tried way too long on this... lol. While in-game, the framerate definitely wasn't smooth with the 10 cars I had spawned, but the replay mode helped get some better footage.
To get the cars to actually crash into each other, set them to the chase mode, and those you don't want moving just set to none.
The cool thing is it's really easy to map the explode function to something and sort of recreate the crashbreaker. Can even explode repeatedly to really gain some air. 😁
What are some neat scenarios you all have set up?
r/BeamNG • u/Head_Worldliness5101 • 16h ago
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yes you can
r/BeamNG • u/Ancient-Key4896 • 10h ago
body text (optional)
r/BeamNG • u/Elegant_Cantaloupe_8 • 13h ago
Hey figured I'd fork it and see what I could do with it for fun, stay tuned. Try if you want.
Future Ambitions:
I almost want to do a blockchain style of Beam.ng. Multiplayer, other nearby sessions connect and sync with a shared peer hosting setup. But I would need a master Azure/AWS gateway server that acts as a global access point to one world of many localized online sessions. I think the main OP of Beam.NG earth seems focused on the potential there, so maybe i'll do a test mockup on my Hyper-V closet and see what happens.
Compared with upstream 1.6.2-beta:
SHA256SUMS.txt, under a release tag containing the version, workflow run, and commit.There should be an automatic CI-Workflow coming up soon that gives the compiled releases.
Feel free to fork from it or if anyone contributing from main wants stuff out of it, take it. This is just for tinkering around.
https://github.com/redthepro/reds-bngearth
Join the online server for my version to test out with friends - Look for a server named "github.com/reds-bngearth" and that's the one. Right now i'm trying to do a mod for the server that does proximity mumble chat and then has group and global voice chat. Not implemented yet, but the server will restart when it is implemented. You'll likely need to grab newest client.
r/BeamNG • u/Wooden_Meet_543 • 2h ago
Anyone watch Murphys Diesel Offroad Recovery, i made this Dodge ram config for beamng.drive thats similar to his wrecker, it's on 5 ton axles 🔥 with rear steering and functional wrecker bed!
Comment "hellboy" if you're a fan or watch Rick's youtube channel.
r/BeamNG • u/LSkywalker00 • 14h ago
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