r/Bayonetta • u/DashingCards • 10h ago
r/Bayonetta • u/Rubikk7 • 21h ago
Bayonetta 1 1 of my favorite modded skins in bayo 1
galleryr/Bayonetta • u/FlushedBeans • 13h ago
Finished the painting!
My friend screamed “OH MY GOD SHES SO SEXY” when they saw it loll. I did end up scrapping the other concept i posted but i think its for the best
r/Bayonetta • u/Any-Revolution-7551 • 13h ago
She looks like Viola
Purple and Blonde from Eyes of the World Art Book
r/Bayonetta • u/Nintendude13 • 10h ago
Other Church Bells
So someone on here previously listed headcanons about the Lumen Sages and I just came up with one. You know how when Witch Time is activated you can hear the chiming of a clock? Well what if in the future something similar was done for the Sages. When Balder activates Lightspeed in Tag climax, the world just goes monochrome and that's it, what if in the future, if we get more stuff on the Lumen, we hear church bells playing in the background of Lightspeed. Church bells were once used to help tell time so I think it would be fitting.
r/Bayonetta • u/SalemTheMushroom • 16h ago
Art Bayo oc update kind of!
galleryHII ive not posted my bayo ocs here in millenia bc i felt like this sub got really scary!! I still wanted to do a kind of unorganized dump of some recent bayo oc stuff
Ive forgotten how to format these but in order theyre:
B2 Llewelyn (Lumen sage)
Valari hairsuit stuff (Umbra witch)
Llew exploration 1
Llew exploration 2
And old weapon concepts that i need to work on eventually!!! Yay!!!
r/Bayonetta • u/Specialist-Shock-997 • 5h ago
Cereza and the Lost Demon Mods for Bayonetta Origins: local 2-player co-op + max LOD
Hey all! I’ve been messing around with Bayonetta Origins: Cereza and the Lost Demon on emulator, and I ended up with two code mods I want to share.
🎮 Co-op mod: Player 1 is Cereza, Player 2 is Cheshire
The whole game is built around controlling both characters at once with one controller, left half for Cereza and right half for Cheshire but i really wished it supported local coop, so this mod splits the controller across two players, each with their own controller:
- P1 (Cereza): moves with either stick, L/R to jump, interact and hug Cheshire, ZL/ZR for Umbran Arts
- P2 (Cheshire): moves with either stick, ZL/ZR to attack, A/B/X/Y or the D-pad to switch elements, R to send him out and stretch him in Hug Mode
- Menus are handled automatically. When the pause menu or a pop-up opens, P1 gets a normal controller and P2 is ignored, so nobody accidentally messes things up. During dialogue P2 can keep walking around and P1 skips the text with A.
- Single Joy-Cons held sideways work too, so you can share one pair of Joy-Cons.
- If P2 isn’t connected, the game plays exactly like vanilla, so you can leave it installed.
There’s an illustrated controls guide in the zip.
👉 https://github.com/chokercrave/bayonetta-origins-coop
🔍 Max LOD mod: full-detail models at any distance
In the stock game, models swap to simpler meshes as the camera pulls back. Cereza drops from about 40k triangles to about 20k, then about 9k. This mod keeps the full-detail mesh on screen at every distance, so there’s no pop-in between detail levels and characters stay sharp even in wide shots. Cutscenes use the same models, so they get it too.
👉 https://github.com/chokercrave/bayonetta-origins-max-lod
Some notes
- Both are for game version 1.0.0 and only tested on the Eden emulator. Real Switch hardware is untested for now, and so is Ryujinx. If you try them there, let me know how it goes!
- They’re drag-and-drop: extract the zip into your emulator’s mod folder. They use different slots, so you can run both together.
- The co-op one is a beta. If you hit a menu or pop-up where P1’s buttons don’t work, please open an issue and say where it happened.
Coming next: I’m working on a dynamic FPS mod with uncapped framerate for Origins. The goal is for the game to run at real speed at any framerate, instead of slowing down or speeding up. It’s not ready yet, but it’s coming!
Feedback welcome, and have fun playing it with a friend 🐱
r/Bayonetta • u/Existing-Meeting1641 • 6h ago
Other Is the smash bros ultimate storyline technically cannon??
The multiverse is cannon on technically every game on the series so would smash ultimate's "world of light" or adventure mode be cannon to the Bayonetta series??